Probably this topic already gets on your nerves, but I don't know who else could help me...I'm kind of desperate. *sigh*
My system:
Hardware:
Software:
I'm currently running Half-Life (CounterStrike) in the Software-Mode with 800x600 Pixel and it's OK with little exceptions (stuttering when seeing smoke grenades), but I'd really like to run it in openGL (since I have the Matrox Millennium G200 AGP and I've heard that it runs perfectly on other PCs).
When switching from this software-mode to openGL the game is running really slowly and when quitting an internet-game, the windows task bar and the system tray suddenly appear and other strange things happen.
Does anyone have an idea what to do?
Do you maybe need more information to help?
Thanx!
My system:
Hardware:
- PII 400 @ 448MHz
- Asus P2B Mainboard (BIOS: 1.012)
- 128 MB DIMM 100MHz
- Matrox Millennium G200 AGP
- SoundBlaster 64
Software:
- Windows 95 (B-release)
- Half-Life (v. 1.101)
- CounterStrike (v. 6.6)
- PD 5.52.015 (BIOS: 2.7 - 23)
- current resolution: 1024x768 (16 Bit)
I'm currently running Half-Life (CounterStrike) in the Software-Mode with 800x600 Pixel and it's OK with little exceptions (stuttering when seeing smoke grenades), but I'd really like to run it in openGL (since I have the Matrox Millennium G200 AGP and I've heard that it runs perfectly on other PCs).
When switching from this software-mode to openGL the game is running really slowly and when quitting an internet-game, the windows task bar and the system tray suddenly appear and other strange things happen.
Does anyone have an idea what to do?
Do you maybe need more information to help?
Thanx!
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