Im surprised no one else has posted this, but anyways...
There is a playable demo of Hired team (previous Matrox Game of the week). It has Bump Mapping!!!! Great implementation of it. Its soooo cool to see Bump Mapping in an FPS game!
You can grab it from here:
http://www.3dfiles.com/games/hiredteam.shtml
try it out...one problem i found with it though...the game chooses the best graphical app depending on your card, with my Max it determined that OGL was the best choice and everything refreshed WAAAAAYY to slow. I had to go into the options menu followed by the video options screen followed by the graphics settings menu to change to D3D, but when i did, the game ran really well!
Frankfurt
There is a playable demo of Hired team (previous Matrox Game of the week). It has Bump Mapping!!!! Great implementation of it. Its soooo cool to see Bump Mapping in an FPS game!
You can grab it from here:
http://www.3dfiles.com/games/hiredteam.shtml
try it out...one problem i found with it though...the game chooses the best graphical app depending on your card, with my Max it determined that OGL was the best choice and everything refreshed WAAAAAYY to slow. I had to go into the options menu followed by the video options screen followed by the graphics settings menu to change to D3D, but when i did, the game ran really well!
Frankfurt