It seems that CS doesnt want me to change the gamma. If I try gl_texsort 1 and gl_overbright 1, it restarts the game and sets it back to gl_texsort 0 (overbright is saturated lighting, looks MUCH nicer, with a slight performance hit). lightgamma can not be changed (stuck at 2.5). If I try to change it, it kills me and sets it back to 2.5. Previously, I used gl_texsort 1, gl_overbright 1, texgamma 3, lightgamma 2, gamma 3, brightness 1.5. Now the first four commands no longer work. Everything looks terrible now, the dark areas are almost pitch black, the bright areas are too bright.
I think that the CS team may have done this to prevent cheating (with bright screen you can see people in darkness), but its stupid IMO since people can still change brightness on their monitor.
BTW, this is my opengl cfg:
gl_overbright "1"
gl_ztrick "0"
gl_dither "1"
gl_polyoffset "2"
gl_lightholes "1"
gl_keeptjunctions "1"
r_drawviewmodel "1"
r_mmx "1"
gl_alphamin "0.25"
cl_himodels "0"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
brightness "1.5"
gamma "3.0"
lambert "-2"
texgamma 3
lightgamma 2
scr_conspeed "2000.00"
gl_texsort "1"
gl_palette_tex "1"
r_decals "500"
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Intel P3-750@825 (7.5x110 FSB), Abit BE6-II, Micron PC133 256MB RAM (128MBx2), Quantum Fireball KA Plus 18.2GB, Promise Ultra66, Kenwood 72X TrueX, Plextor Plexwriter 8/4/32, 3Com Courier Analog V.Everything, Linksys LNE100TX NIC (1 Mbps SDSL!)Diamond MX300, Matrox G400MAX (PD6), DirectX 7.0a, Cambridge Soundworks Microworks system, Sony 19" 400PS, Logitech Cordless Mouseman Wheel, Epson Perfection 1200U PHOTO Scanner, Epson Stylus Color 850 inkjet, Addtronics 7890A w/ 350W Turbo-Cool PS
I think that the CS team may have done this to prevent cheating (with bright screen you can see people in darkness), but its stupid IMO since people can still change brightness on their monitor.
BTW, this is my opengl cfg:
gl_overbright "1"
gl_ztrick "0"
gl_dither "1"
gl_polyoffset "2"
gl_lightholes "1"
gl_keeptjunctions "1"
r_drawviewmodel "1"
r_mmx "1"
gl_alphamin "0.25"
cl_himodels "0"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
brightness "1.5"
gamma "3.0"
lambert "-2"
texgamma 3
lightgamma 2
scr_conspeed "2000.00"
gl_texsort "1"
gl_palette_tex "1"
r_decals "500"
------------------
Intel P3-750@825 (7.5x110 FSB), Abit BE6-II, Micron PC133 256MB RAM (128MBx2), Quantum Fireball KA Plus 18.2GB, Promise Ultra66, Kenwood 72X TrueX, Plextor Plexwriter 8/4/32, 3Com Courier Analog V.Everything, Linksys LNE100TX NIC (1 Mbps SDSL!)Diamond MX300, Matrox G400MAX (PD6), DirectX 7.0a, Cambridge Soundworks Microworks system, Sony 19" 400PS, Logitech Cordless Mouseman Wheel, Epson Perfection 1200U PHOTO Scanner, Epson Stylus Color 850 inkjet, Addtronics 7890A w/ 350W Turbo-Cool PS
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