On my system, when I would install any UT patch (say 428 now), it would break my D3D in the game. No matter what I did, after lengthy emails with Erik De Neve who is apparenlty the UT display driver guy (his name is in the game credits), he told me it was a driver problem. At the time I had the latest G200 drivers, 5.52, I even tried the 6.01 just in case. Neither would work. I upgraded to the Certified drivers the other day and didn't even think about trying UT today in D3D mode (i had been using software). What do you know, it works again, and it works great. Is this what is fixed in the new drivers? Let me know if anyone has had a similar experience of any kind.
NWA
NWA
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