I had been running ReVolt (patched to v1.10) fine with the PD 6.04 drivers at 1024x768x32 with 24 bit textures.
With the PD 6.10 drivers, I had to change the the setting in ReVolt to use 16 bit textures, but I'm still running at 1024x768x32. With 24 bit textures with PD6.10, nearly all the textures were really hosed.
With the PD 6.10 drivers, I had to change the the setting in ReVolt to use 16 bit textures, but I'm still running at 1024x768x32. With 24 bit textures with PD6.10, nearly all the textures were really hosed.
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