The Kyro can also do EMBM.
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So, will Interplay/Planet Moon release a bumpmapped patch or will Matrox come out with one?
I've been playing a lot of crashing multiplayer games, which they are supposed to be patching next week. I sure wouldn't mind seeing half the effects I'm missing...Please visit http://spincycle.n3.net - My System: Celeron 300a(@450/2v),Abit BH6, 128mb RAM, Win98SE, Marvel G200TV, Diamond MX300, Maxtor DiamondMax Plus 20g system drive, DiamondMax Plus 40 capture drive, IBM 8g Deskstar program drive, Adaptec 2940UW SCSI, 9gb Barracuda UWSCSI video drive, Hitachi GD-2500 DVD-Rom, UltraPlex CD-Rom, Plexwriter CD-recorder, Viewsonic PT775, Soundworks 4.1 speakers
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I just love this game!
..but not the speed. Dunno if my version has a serious memory leak or sumthn, but when I start it up it runs wonderful for the first 2 minutes. Then it gets jerkier. And jerkier. And... well, you get the picture. After 15 mins it does apx. 5frames/sec.
Even at 640x480x16, all details set to min.
The wierd thing is, that even when the game itself runs at 5frames/sec, the rendered scenes between the missons runs flawlessly.
And, it's not my system. A friend that also runs G400Max has the same problem...
Hope there's a remedy for this. I really want to play this funny game.
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Athlon 800@1GHz/MSI 6167/128mb/7200rpm UD66/SB128/G400Max/Win98/Win2k/RH6.2/Be5Athlon 800@1GHz/MSI 6167/256mb/7200rpm UD66/SB128/G400Max/Win98/Win2k/RH6.2/Be5
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