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OGL Speed drop 6.21 and up vs 6.04 and below drivers

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  • OGL Speed drop 6.21 and up vs 6.04 and below drivers

    Has anyone else noticed a OGL speed drop with the new Matrox drivers? I only get 2720 in 3dMark2000 with the latest drivers, vs 3230 with 6.04 and older (did not test 6.10). Deinstalling the old ones before installing the new ones did not help.

    Games also suffer noticably, but I noticed the difference best with the high polygoncount test in 3dMark.

    I realy want to know if there are others who have the same problem.

    My Sys: Asus A7V, Duron 600@909, G400DH@152/202, Via drivers 4.28a, 256MB133.

  • #2
    I did so too!
    I noticed a slack in performance with Alice and also with Colin McRae2 so I switched back to PD 6.10 and everything - except the OGL Screensaver with the tubes - works swimmingly.
    I ready to try the latest drivers (6.23) and it would be nice to hear from you also if you are trying theam also.

    Best regards
    Zitzlock

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    • #3
      I've tried them! But no result.. still slow! I'm downloading 6.10 now. I've told matrox about it, maby they'll fix it in the next set of drivers..

      What is your setup btw?

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      • #4
        I wonder how are you experiencing an OpenGL performance drop with 3DMark2000 when it is only testing Direct3D.

        Also, why do you care? Are you playing 3DMark?

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        • #5
          --------------------------------------------------------------------------------
          "I wonder how are you experiencing an OpenGL performance drop with 3DMark2000 when it is only testing Direct3D.
          Also, why do you care? Are you playing 3DMark?"

          Good point fds, I could not agree more.


          "You win again gravity!"

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          • #6
            I've tested is because since I had the 6.21/6.23 drivers the performance of halflife counterstrike dropped to a point where it had a definite influence on gameplay. That's why i tested it with 3dMark. The framrate counter in halflife can not give an accurate test result. I did notice my framerate drop from 50-60fps to 40-50 fps average. (I installed 6.21 because it had a halflife FIX (!!)).

            The arguments you give don't make any sense. A speed test is a speed test, and 3dMark uses the max pain (which is a game) engine. If it drops with that engine, and with the half-life engine (which is based on the quake engine), it's definitly worth mentioning. And if you watch the credits in 3dMark you can see it mentions Matrox too, so it's not just optimized for other cards. Anyway, if you guys don't care about the speed of these drivers in games, why do you post in 'matrox games' forum anyway?

            I just wanted to know if anyone else experienced these problems, or maby could help me fix it. Simply ignore it, like you want me too doesn't help anybody. The drivers DO perform worse (on my machine), and that's a fact. So if you want to be helpful, do some test yourself, and post the result, it could help me or matrox fix the problem.

            P.S. I DID write games also suffered, so try to read and understand before making any comment.


            [This message has been edited by ShabeE (edited 27 January 2001).]

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            • #7
              I noticed a speed drop in games with the new drivers also.
              6.10 seems to be the fastest.

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              • #8
                I can accept a few fps less if it means less bugs and a more complete implementation.

                I didn't notice any difference, but then I'm not particularly interested in measuring anything. If it's getting slow I'll see it anyway. And I do. The G400 MAX is getting a bit inadequate for running some of the more demanding games. You either live with it, drop the resolution and/or extras, try to overclock, change your video card or just tinker with all the different driver versions until you find the one which suits your game better.

                <font face="Verdana, Arial" size="2">
                I've tested is because since I had the 6.21/6.23 drivers the performance of halflife counterstrike dropped to a point where it had a definite influence on gameplay.
                That's why i tested it with 3dMark.
                </font>
                Most probably you are still running HL CS in OpenGL whereas 3DMark only tests D3D. It only makes sense if you are trying to prove that the speed decrease is there in both D3D and OGL.

                <font face="Verdana, Arial" size="2">
                I installed 6.21 because it had a halflife FIX (!!)
                </font>
                The likely cause for the speed decrease. If you can't see/don't need the fix but must get the speed back then just go back to the older drivers.

                <font face="Verdana, Arial" size="2">
                A speed test is a speed test, and 3dMark uses the max pain (which is a game) engine. </font>
                Exactly. A test is just that, a test. I would worry about the G4x0's performance with the MAX-FX engine when Max Payne actually gets released and its engine finalized.

                <font face="Verdana, Arial" size="2">
                Anyway, if you guys don't care about the speed of these drivers in games, why do you post in 'matrox games' forum anyway?
                </font>
                Anyone very interested in gaming performace is just not going to be using a Matrox card nowadays.
                Matrox users generally care a lot more about display quality and bug free operation. And I personally don't want them to stop fixing bugs only because it might make it slower. The more stable the drivers are the better when their newer cards with significantly more horsepower ever get released.

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                • #9
                  Picture quality is definitely the strong point of the G400. Still unbeaten i believe. I didn't buy mine for games, that's definitly true, but since a few months I got adicted to counterstrike, and now it's a bit more important to me .. I don't think the G400 is such a bad choice for games. It seems to outrun the TNT2 Ultra at 32bit most of the time..

                  Anyway, I should have just put 3D instead of OGL performance in the message header.. I did not know 3dMark was a D3D based engine. It seems to be the standard in 3d performance testing these days, together with quake3 (which i unfortunately don't have). And because I'm into tweaking, those numbers are like magic to me

                  But I have the answer to my question now, it's almost definitly the drivers that cause the speed decrease, not my setup. That's all I wanted to know. I'm quite happy sticking to 6.10. I only download new drivers hoping for that extra % in speed. I'm already very content about them since 5.55.

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                  • #10
                    I don't get any performance drop (OpenGL nor Direct3D) of any kind with the latest Win2k drivers (PD5.33).. those drivers share the same OpenGL ICD as the Win9x drivers...

                    maybe it's the AGP texturing problem that some have reported? check if AGP is enabled in the DXDiag program

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                    • #11
                      <font face="Verdana, Arial" size="2">Originally posted by dZeus:
                      maybe it's the AGP texturing problem that some have reported? check if AGP is enabled in the DXDiag program</font>
                      Ah, thanx! I'll check it out!

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