Gurm,
I´m comparing the latest ICD, 6.23 I suppose, as stated in my signature above. Every ICD that I can remember, (which doesn´t mean all) had graphical problems, small, of course. I´m talking about Windows Millennium and 98, not W2K. With TurboGL the glitches just vanish in Quake 3.
------------------
System:
Intel Celeron 433 at 468Mhz
Intel Atlanta 440LX motherboard at 72Mhz (a classic, superb board)
192 Mb SDRAM PC100
Creative Soundblaster PCI128
Matrox Millennium SH 16Mb SGRAM at 110% clocking speed (running at AGP 2X by default)
Maxtor 10 Gb UDMA-66 HD
Western Digital 4.3 Gb UDMA-33 HD
Iomega ZIP100 internal ATAPI
Creative 24x CDROM
Sony HMD-A200 Trinitron 17"
Microsoft Intellimouse optical USB
Microsoft Sidewinder Freestyle Pro gamepad USB
Genius stereo desktop speakers + subwoofer
Settings:
Windows Millennium
DirectX8a
Powerdesk 6.23
MGA BIOS 1.9 - 33
256 Mb AGP aperture size
[This message has been edited by Alec (edited 09 February 2001).]
I´m comparing the latest ICD, 6.23 I suppose, as stated in my signature above. Every ICD that I can remember, (which doesn´t mean all) had graphical problems, small, of course. I´m talking about Windows Millennium and 98, not W2K. With TurboGL the glitches just vanish in Quake 3.
------------------
System:
Intel Celeron 433 at 468Mhz
Intel Atlanta 440LX motherboard at 72Mhz (a classic, superb board)
192 Mb SDRAM PC100
Creative Soundblaster PCI128
Matrox Millennium SH 16Mb SGRAM at 110% clocking speed (running at AGP 2X by default)
Maxtor 10 Gb UDMA-66 HD
Western Digital 4.3 Gb UDMA-33 HD
Iomega ZIP100 internal ATAPI
Creative 24x CDROM
Sony HMD-A200 Trinitron 17"
Microsoft Intellimouse optical USB
Microsoft Sidewinder Freestyle Pro gamepad USB
Genius stereo desktop speakers + subwoofer
Settings:
Windows Millennium
DirectX8a
Powerdesk 6.23
MGA BIOS 1.9 - 33
256 Mb AGP aperture size
[This message has been edited by Alec (edited 09 February 2001).]
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