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Matrox new drivers remove filtering in distance while in opengl rendering !!!

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  • #16
    DZeus - How do I enable trilinier filtering in CS? And is this possible at 1024x768?

    I rather wish all this wasnt necessary.. Ah well, always a workaround.

    ~~DukeP~~

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    • #17
      trilinear filtering?
      just a guess (based on other quake-engines):
      gl_texturemode or r_texturemode with the value gl_linear_mipmap_linear
      or linear_mipmap_linear

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      • #18
        Thx.. I will try them all.. If anybody knows of the exact line, plz tell! Its not as if CS is that stable with matrox cards to begin with..

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