Now that i use d3d, i used the setting:
gl_polyoffset -0.1
thanks to Kruzin, for decals.
BUT i SEE decals through walls and boxes etc when i shouldn't!!
They include gun shots, explosion marks, and even writing on walls.
CAN anyone explain why?
cel333, 192MB, MGA-G200, WIN95
Lastest software for video, sound, DX8
gl_polyoffset -0.1
thanks to Kruzin, for decals.
BUT i SEE decals through walls and boxes etc when i shouldn't!!
They include gun shots, explosion marks, and even writing on walls.
CAN anyone explain why?
cel333, 192MB, MGA-G200, WIN95
Lastest software for video, sound, DX8
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