Whenever I run HalfLife to play Counter-Strike, and also run Punkbuster to i.d. myself to the game server that I'm not using any cheats, after about 5min into the game, my screen freezes requiring me to hardboot my computer. This is with HalfLife using OpenGL, when I use Direct3D, I don't get such a crash, nor does it crash if I just run HL without PB.
I suspect that when PB does it's cheat detection and tries to access the opengl32.dll file, to verify I'm not using a hacked DLL to enable cheating, somehow it causes some memory corruption and causes the system to crash.
Anyone else have this problem? I really dislike D3D for HL because I have to run in 800x600 instead of my usual 1024x768, and it slows down a LOT and generally looks crappy compared to OpenGL. =)
System specs:
Windows 2000 Prof.
dual P3-800 on a P2B-D
512mb pc133 ECC ram
Matrox G400Max w/RR-G
I never had this problem before I reinstalled W2K, but I don't know if that's the case, since I also had updated drivers for everything.
I suspect that when PB does it's cheat detection and tries to access the opengl32.dll file, to verify I'm not using a hacked DLL to enable cheating, somehow it causes some memory corruption and causes the system to crash.
Anyone else have this problem? I really dislike D3D for HL because I have to run in 800x600 instead of my usual 1024x768, and it slows down a LOT and generally looks crappy compared to OpenGL. =)
System specs:
Windows 2000 Prof.
dual P3-800 on a P2B-D
512mb pc133 ECC ram
Matrox G400Max w/RR-G
I never had this problem before I reinstalled W2K, but I don't know if that's the case, since I also had updated drivers for everything.
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