Does anyone know if this is supposed to work?
I reinstalled UT and the 436 patch to my system last night and tried to run it in OpenGL mode, rather than D3D which has worked flawlessly before.
If crashed spectacularly, requiring a cold boot to get back.
Once back I tried D3D mode and it ran fine.
I'm using the latest 6.71 beta drivers for Win98, if that makes a difference.
I reinstalled UT and the 436 patch to my system last night and tried to run it in OpenGL mode, rather than D3D which has worked flawlessly before.
If crashed spectacularly, requiring a cold boot to get back.
Once back I tried D3D mode and it ran fine.
I'm using the latest 6.71 beta drivers for Win98, if that makes a difference.
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