Hello folks,
I have following question:
I run both Unreal Tournament and Star Trek Voyager Elite Force on my system. I can run UT at 800 x 600 x 16 with no probs, average around 25 to 30 fps. However ST-V EF does not run properly at 800 x 600 x 16, I have to run it at 640 x 480 x 16 to run it smoothly.
Does this relate to the fact that UT uses 3D3 and ST-V EF uses OPenGL? And if so, are there ways to improve the OpenGL performance (I tried to set ST-V EF to 3D3, but could not find the setting).
I have following question:
I run both Unreal Tournament and Star Trek Voyager Elite Force on my system. I can run UT at 800 x 600 x 16 with no probs, average around 25 to 30 fps. However ST-V EF does not run properly at 800 x 600 x 16, I have to run it at 640 x 480 x 16 to run it smoothly.
Does this relate to the fact that UT uses 3D3 and ST-V EF uses OPenGL? And if so, are there ways to improve the OpenGL performance (I tried to set ST-V EF to 3D3, but could not find the setting).
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