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Do I suck at U.T.?

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  • Do I suck at U.T.?

    Whenever I play UT, I can always get to the last game of the Championship without too much difficulty, but I always get beaten at the last level with the guy in the powersuit on the Hyberblast map. Best I can manage is to get to about 6:4 in my favour, before he manages to grab the shield belt, invisibility and flak cannon at the same time, and then I just cant seem to do more than wing him before dying.

    Is this a damn hard level, or do I just suck at UT? (I suspect the latter!)

    Rich 'Bodybag not included' L
    15
    Yes, you're an embarrasment to the Matrox Community, looser.
    0%
    3
    Yes, but come and play anyway, it makes us look better. :)
    0%
    9
    Thats a hard level, dont feel too bad.
    0%
    3
    Athlon XP-64/3200, 1gb PC3200, 512mb Radeon X1950Pro AGP, Dell 2005fwp, Logitech G5, IBM model M.

  • #2
    TdB

    I have trouble with that guy too, in fact I have never beaten him, unless i play with reduced gamespeed.

    But then again, i suck at UT too
    This sig is a shameless atempt to make my post look bigger.

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    • #3
      I wouldnt say you suck. Xan is a very hard opponent (in a test that was done by some Planet Unreal members, the bot Loque, with default settings, is even harder to beat). At what level of difficulty do you play? I play at Godlike, but i tweaked the bots, decreased their accuracy, increased camping, awareness & changed their combat style, making them fight, move & shoot more like humans than some crazy MoFo able to put a bullet through your head at 100m distance while you`re both in the air
      Seth, are you ok? I`m peachy Kate. The world is my oyster. - Seth Gecko

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      • #4
        Oh and BTW, the key in HyperBlast is item control, dont let Xan get the shield belt or invisibility.
        Seth, are you ok? I`m peachy Kate. The world is my oyster. - Seth Gecko

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        • #5
          crazy MoFo able to put a bullet through your head at 100m distance while you`re both in the air
          hmm! reminds me of the final bot in quake3.
          This sig is a shameless atempt to make my post look bigger.

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          • #6
            Xan the Eggbeater

            Rich,
            When I first played and online wasn't an option (oh those were the simple times), I ran into the same thing with Xan until I used the Biosludge as a main weapon.With decent timing, you can get it to explode around him (he'll dodge it just sitting there)and it'll give you a ton of easy kills. Item control is also an excellent suggestion.
            AMD 2500XP @ 2.3 GHz
            512 MB DDR PC3700 DChann
            ATI Radeon 9800 Pro now (s'alright)
            SB Live 5.1 Value
            80GB Drive

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            • #7
              Item control is definatly the answer.
              Invisibility isn't a big deal. You can still see him if you have a sharp eye.
              Camp in that horshoe shaped area with the shield belt, and dont ever let him touch out.
              By hogging that belt for byself, and spamming him with the flak cannon was the only way I could beat him...
              Core2 Duo E7500 2.93, Asus P5Q Pro Turbo, 4gig 1066 DDR2, 1gig Asus ENGTS250, SB X-Fi Gamer ,WD Caviar Black 1tb, Plextor PX-880SA, Dual Samsung 2494s

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              • #8
                Item Control = Map Control in most UT maps. And you definitely want to control the maps in 1 on 1 play. (I get stung hard in 1 on 1 against players that have each map down pat because they control the powerups, jump boots, better weapons, etc.).

                So if you keep XAN from the powerups, particularly that shield belt (as pointed out above), you'll have a much better chance of beating him.

                Another tip, on a side note, since I just found out about it last week, even though I've played since the first D3D capable UT demo came out- the secondary fire of the impact hammer (remember the weapon we practiced jumping with ) deflects energy based weapons fire. This is particularly effective against the shock rifle. I found this out as I was trying to combo another player on the Factory public TDM server, and he kept deflecting my shock ball away as I was attempting to get the combo. (I DID get him eventually, but it took much longer than I expected!)

                Also, crouching prevents headshots (with ANY weapon).


                Edit: for the record, I switched to the minigun when the shock wasn't working against that guy. Projectile weapons aren't covered.
                "..so much for subtlety.."

                System specs:
                Gainward Ti4600
                AMD Athlon XP2100+ (o.c. to 1845MHz)

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                • #9
                  dont feel bad, there has to be HPB cannon fodder in every game or it's no fun

                  not everyone can be the LPB on the top of the game.......
                  Better to let one think you are a fool, than speak and prove it


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                  • #10
                    I beat him by running a route around the map. Go for the shield belt FIRST. Then run a cirle through where the armor is back through the horseshoe, snatching the belt and armor as they appear. By keeping youself amped up with the shield belt, armor, and all of the power up vials (?) in the horseshoe you should stay pretty powerfull.

                    Running a route in a multiplayer game is always a bad idea, since some players learn where you will be and will hunt you down and kill you as you come by (*cough* ACE *cough*).

                    The trick is to never let him get the good stuff.

                    (The artist formerly known as Kindness!)

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                    • #11
                      Dang, Ace. I'm sorry to hear that you found out about the hammer's secondary use...

                      I'm kind of embarrassed to admit this, but I've never played the single player part of UT.
                      My rig: P4 3.0GHz; Asus P4C800E; 1GB DDR 3200; AIW Radeon 9800 Pro; WD 120GB SATA; Plextor DVD burner; Liteon DVD reader; Audigy 2ZS; Logitech Z560 4.1; NEC FE991SB

                      Kid's rig: AMD XP 1600+; 512MB ram; GF4 Ti4600; Maxtor 60GB; Plextor CD burner; Sony DVD reader; SB Live; Cambridge 4.1 speakers; NEC FE991SB

                      Other kid's rig: Athlon 2700+; ASUS A7N8X mobo; 512MB PC3200 ram; GF4 Ti4600; Maxtor 80GB; SB Live; Cambridge 2.1; NEC FE991SB; Liteon DVD-ROM

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                      • #12
                        Originally posted by Kindness!
                        Running a route in a multiplayer game is always a bad idea, since some players learn where you will be and will hunt you down and kill you as you come by (*cough* ACE *cough*).
                        Those players probably don't have much choice, as if they DON'T kill the route runners asap, they tend to find themselves respawning in the path of those players repeatedly. (*ahem* sound familiar? *sigh*)
                        "..so much for subtlety.."

                        System specs:
                        Gainward Ti4600
                        AMD Athlon XP2100+ (o.c. to 1845MHz)

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                        • #13
                          FINALLY!
                          I beat him! Thanks for the advice everyone!
                          Feels kinda like cheating tho, to nick all the power ups and camp out for him..

                          Now I'm trying 15 Bots set to Adept on deathmatch...damn its tough...but I seem to be in the top third of the table

                          Unfortunately my UT Strategy (and most other first person shooters) is to outsmart the enemy rather than outfight them, which is pretty easy with dumb UT bots (and also why I was a good engie in the early days of TFC before Valve screwed with all the settings).
                          I'd probably get fragged to pieces against humans
                          Athlon XP-64/3200, 1gb PC3200, 512mb Radeon X1950Pro AGP, Dell 2005fwp, Logitech G5, IBM model M.

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                          • #14
                            ...what should I say...

                            if you have seen me playing you know what I mean.

                            mfg
                            wulfman
                            "Perhaps they communicate by changing colour? Like those sea creatures .."
                            "Lobsters?"
                            "Really? I didn't know they did that."
                            "Oh yes, red means help!"

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                            • #15
                              Originally posted by TDB


                              hmm! reminds me of the final bot in quake3.
                              Xero!

                              An iritating mofo who was much easier to frag when I had got my ms intellimouse explorer!
                              If there's artificial intelligence, there's bound to be some artificial stupidity.

                              Jeremy Clarkson "806 brake horsepower..and that on that limp wrist faerie liquid the Americans call petrol, if you run it on the more explosive jungle juice we have in Europe you'd be getting 850 brake horsepower..."

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