If you've got a G400, don't bother with Morrowind, it's PAINFULLY slow. On my system:
ASUS CUBX (440BX)
Celeron 850@1050
512 PC133 @ 124 MHz, CAS2
G400 MAX
Win98
It runs like a dog... only time it runs marginally ok is inside a building, but that's only because the interior of most buildings is a seperate "zone", not in the full game environment. If you pull the view distance in ALL the way, it still chokes, and then it feels like you've got cataracts or something. If you get really brave and turn the "real time" shadows on, you'll discover a new and most unfortunate meaning for the term "real time". Worst of all, it doesn't look that impressive! I've seen screenshots where they show the insane polygon count, and it's clear from playing the game that more polygons does NOT equate to better graphics. Kinda like other things in life... it's not how many you have, it's how well you use them.
ASUS CUBX (440BX)
Celeron 850@1050
512 PC133 @ 124 MHz, CAS2
G400 MAX
Win98
It runs like a dog... only time it runs marginally ok is inside a building, but that's only because the interior of most buildings is a seperate "zone", not in the full game environment. If you pull the view distance in ALL the way, it still chokes, and then it feels like you've got cataracts or something. If you get really brave and turn the "real time" shadows on, you'll discover a new and most unfortunate meaning for the term "real time". Worst of all, it doesn't look that impressive! I've seen screenshots where they show the insane polygon count, and it's clear from playing the game that more polygons does NOT equate to better graphics. Kinda like other things in life... it's not how many you have, it's how well you use them.
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