- Well, ive recently tried Triple Head Gaming. Just starting installing the games after my Graphic Programs. The supported Americas Army comes with the Triple Head Resolutions, and it works. But for some odd reason, i get a "semi-zoomed" view. Where i can only see the tip of the gun and cross-hair. I dont have a real problem with it. It just seems disorienting (Playing in 2400x600 with 16xFAA is excellent looking and smooth playing). Im just wondering if it's a general Triple Head issue that can be resolved with driver releases. Or a tweak or config you can offer. Or if i just have to live with the minor problem?
And for my other question. How do i enable Triple Head in Unreal Tournament. Do i have to use OpenGL? Cause so far i only tried changing the resolutions through the game with DirectX. Only to end up in a Windowed Interface thats looks 640x480 in size. What do i have to config and tweak for the Resolution and FOV? I tried looking at the last few pages, thinking the question has been answered. But i guessed i missed it. -
And for my other question. How do i enable Triple Head in Unreal Tournament. Do i have to use OpenGL? Cause so far i only tried changing the resolutions through the game with DirectX. Only to end up in a Windowed Interface thats looks 640x480 in size. What do i have to config and tweak for the Resolution and FOV? I tried looking at the last few pages, thinking the question has been answered. But i guessed i missed it. -
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