Ok, I know the answer on how to do this has been posted recently but I can't find it for the life of me.
I have the option to change resolutions to 2400x600 but it seems to just be popping into a funny windowed mode (in D3D). It seems to almost work in OGL, but I think it's trying to use a refresh rate that is higher than one of my monitors can handle.
I think that there is some set fov command that I am forgetting about as well.
Thanks
Ian
I have the option to change resolutions to 2400x600 but it seems to just be popping into a funny windowed mode (in D3D). It seems to almost work in OGL, but I think it's trying to use a refresh rate that is higher than one of my monitors can handle.
I think that there is some set fov command that I am forgetting about as well.
Thanks
Ian
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