Hey fellas,
Well, I finally norrowed down the problem I was having with FAA. To make a long story short, when enabling FAA in Quake3 (for example), it would lock up instantly.
I noticed this behavior with the previous set of drivers, so the first thing I did once I installed these newer ones was to give it a shot...
Well...When I enable Gigacolor (by itself), I get a rather interesting looking screen. It really hoses everything. It's looks like a colorized negative image, if that makes any sense.
So, I then tried Gigacolor + FAA, and I still got the lockup issue. I finally figured out that disabling Gigacolor altogether eliminated the lockup issue...
Anybody else have this problem?
Summarize...
- Gigacolor (for 3D games) will lockup games when used in combination with FAA.
- Gigacolor, by itself, will yield this very psychodelic looking thing...it won't lockup the system.
- The lockup issue was present in the last set of drivers, but the psychodelic effect seems like it's only in the latest ones.
Well, I finally norrowed down the problem I was having with FAA. To make a long story short, when enabling FAA in Quake3 (for example), it would lock up instantly.
I noticed this behavior with the previous set of drivers, so the first thing I did once I installed these newer ones was to give it a shot...
Well...When I enable Gigacolor (by itself), I get a rather interesting looking screen. It really hoses everything. It's looks like a colorized negative image, if that makes any sense.
So, I then tried Gigacolor + FAA, and I still got the lockup issue. I finally figured out that disabling Gigacolor altogether eliminated the lockup issue...
Anybody else have this problem?
Summarize...
- Gigacolor (for 3D games) will lockup games when used in combination with FAA.
- Gigacolor, by itself, will yield this very psychodelic looking thing...it won't lockup the system.
- The lockup issue was present in the last set of drivers, but the psychodelic effect seems like it's only in the latest ones.
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