Hey guys,
I'm not sure if anybody really cares about this at all, though it may point to some OpenGL driver issues...
I still like to play some Quake2 deathmatch, and I was really surprised @ how low the performance was with the Parhelia. By itself, I was unable to achieve more than 43 FPS (using a 2.7GHz P4).
I decided to hack around this Quake2 source code, and implement Surround Gaming. No matter what, I still get 42-43 FPS! I've got to believe this is an OpenGL issue, because I cannot fathom getting such low performance...
So, I recognize the fact that this is an old game and all...But the performance results really seem to point towards some driver issue(s), and it seems to me like it might be worthwhile to investigate this issue in order to determine why the performance is so low...?
I'm not sure if anybody really cares about this at all, though it may point to some OpenGL driver issues...
I still like to play some Quake2 deathmatch, and I was really surprised @ how low the performance was with the Parhelia. By itself, I was unable to achieve more than 43 FPS (using a 2.7GHz P4).
I decided to hack around this Quake2 source code, and implement Surround Gaming. No matter what, I still get 42-43 FPS! I've got to believe this is an OpenGL issue, because I cannot fathom getting such low performance...
So, I recognize the fact that this is an old game and all...But the performance results really seem to point towards some driver issue(s), and it seems to me like it might be worthwhile to investigate this issue in order to determine why the performance is so low...?
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