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Your Parhelia gaming experiences

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  • #16
    In the demo i was hovering around 30-50 but the full game has some places where i get 15fps or so... for example the mid area in BR-skyline...

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    • #17
      It is very CPU intensive. Otherwise people with 4200/8500/4600/Parhelia/9700 wouldn't be getting the same framerates.

      Botmatch is what you're looking at for in-game performance. Not the Flyby.

      1.73TBredB@1.67(166X10)@1.6V
      ASUS A7N8X
      Corsair 1GB PC3200
      Parhelia 128MB
      EIZO L685EX

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      • #18
        Well, i'm not going to upgrade my pc anymore, cpu dependent my *ss... Time to spend my well-earned money elsewhere.

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        • #19
          Hell even I with my cheapo Radeon 7500, get frames awfully close to the big boys with a comparable cpu.

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          • #20
            Originally posted by P5ycho
            Too bad UT2k3 puts my parhelia pretty much down on his knees... 800*600 and still 30fps or so, i hope those drivers and some OCing get this up a lot...
            Well, I'm running dual PIII 1GHz on an ASUS CUV4X-D, with 1024 MB of SDRAM. I just ran the demo at 1280x1024 single screen and had a lovely round of bombing run with 4 bots on a side...

            mayhaps you have other issues to be addressed, or tweaking to correct these frames...

            CEM
            System: P4 2.4, 512k 533FSB, Giga-Byte GA-8PE667 Ultra, 1024MB Corsair XMS PC333, Maxtor D740x 60GB, Turtle Beach Santa Cruz, PCPower&Cooling Silencer 400.

            Capture Drives (for now): IBM 36LZX 9.1, Quantum Atlas 10KII 9.1 on Adaptec 29160

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            • #21
              typedef enum

              Any chance of you including a performance comparison between initial and current drivers?

              I found your Parhelia Experience thread at Beyond3D an interesting read.

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              • #22
                hmmm....

                I don't know. It will probably depend on time. It's going to be hard enough just to kick out a review period

                I'm the lead software guy for my team, and we're in the ole' Crunch mode right now, and...well, you know

                Anyhow, it will most be very focused on features. The main thrust will be on the Surround side of the house, as well as multi-monitor features...Oh yeah, exceptional DVD quality too

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                • #23
                  I don't think software issues are the problem here, all other games run fantastic and i've tweaked and squeezed xp like a toothpastetube...

                  Originally posted by moreau


                  Well, I'm running dual PIII 1GHz on an ASUS CUV4X-D, with 1024 MB of SDRAM. I just ran the demo at 1280x1024 single screen and had a lovely round of bombing run with 4 bots on a side...

                  mayhaps you have other issues to be addressed, or tweaking to correct these frames...

                  CEM

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                  • #24
                    personally i got a huge performance improvement by switching my parhelia from my dual 1ghz p3 box to my 1.33 tbird.

                    on some of the CTF and bombing run maps it was really choppy, no matter what settings (i could drop it down to 640x480 w/ absolute minimum and it wouldn't perform well), but after putting it in the tbird i can max every setting and have FAA and gigacolor enabled and it runs quite nicely at 1024x768. i have yet to try 1280x1024 though.

                    it does depend on the map though. some performed smooth as silk, others just performed like crap.
                    "And yet, after spending 20+ years trying to evolve the user interface into something better, what's the most powerful improvement Apple was able to make? They finally put a god damned shell back in." -jwz

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