just fired up unreal 2003 for a bit of surround gaming at 3072*768 with faa and aniso on and while some maps are playable others require either faa or aniso to be switched off to play at their best, i was just wondering if it would be possible technically at least to render the main center screen at 1024*768 and the side screens at a lower resolution as i dont really take much notice of the detail on the 2 side screens they are just for spotting people then turning to shoot them. thought it may be possible as they are both independantly powered from the second ramdac so an independant resolution should be possible, although directx and the game itself may prohibit it.
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although directx and the game itself may prohibit it._____________________________
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