I have two problems. The first is OpenGL locking up constantly with my G200 (8MB RAM). I've tried tons of stuff but nothing seems to work and I've nearly given up on it. The other problem is with Direct3D and the "opaqueness" that some people seem to get when they go underwater. Anyone have any ideas?
<p>
I know these questions have been answered countless times in the forums but there is too much information for me to get a feel of what I need to do, so could you please answer this question one more time?
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Matrox MGA-G200 2x AGP 8MB RAM<br>
<pre> Driver set 6.22 (went backwards to get transparency
rendering back in openGL), BIOS ver. 3.3-34<br>
Pentium 2 350Mhz<br>
Half-Life ver. 1.1.1.0
<p>
I know these questions have been answered countless times in the forums but there is too much information for me to get a feel of what I need to do, so could you please answer this question one more time?
<p>
Matrox MGA-G200 2x AGP 8MB RAM<br>
<pre> Driver set 6.22 (went backwards to get transparency
rendering back in openGL), BIOS ver. 3.3-34<br>
Pentium 2 350Mhz<br>
Half-Life ver. 1.1.1.0
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