Hello,
I installed the new parhelia drivers, and now in the dark age of camelot expansion, the reflecitve water is no longer reflective.
it appears as tough the bumpmap is recognized, but the bumpmap does not move at all. just these stationary blocks in the water that are at a different height than the normal water.
I have seen a similar thing happen in Eve Online as well.
The drivers from back on the 20th of december do not display this problem, and i have tried them using directx 8 and direct x 9.
Anyone here have any ideas, i wouldve posted in matrox forums, but they are closed for the weekend.
If anyone has any ideas, let me know.
Thanks
Frankfurt
I installed the new parhelia drivers, and now in the dark age of camelot expansion, the reflecitve water is no longer reflective.
it appears as tough the bumpmap is recognized, but the bumpmap does not move at all. just these stationary blocks in the water that are at a different height than the normal water.
I have seen a similar thing happen in Eve Online as well.
The drivers from back on the 20th of december do not display this problem, and i have tried them using directx 8 and direct x 9.
Anyone here have any ideas, i wouldve posted in matrox forums, but they are closed for the weekend.
If anyone has any ideas, let me know.
Thanks
Frankfurt
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