Bringing this back from the dead because I have another question about serving games. When people have to download maps from me, etc, it goes incredibly slow and takes forever to download, even at LAN parties where we are all at 100Mbps full duplex (and we can share files just fine at good speeds). Is there an option either in the ini or in the game that allows people to download maps, etc faster from the server? Does it have to be a dedicated server? I have checked the in game LAN settings and it is set at the highest, I even adjusted every LAN setting I can think of in the ini file to a value even higher than the in-game setting allows. So anyone know how to speed it up?
My second question is abou mutators. When I try to load some kind of modified weapon that I downloaded from somewhere else, whenever I host the game I can see the weapons and everything, but the other players cannot see em. Bots will have them too. And I can also kill players with the weapons even though they cannot see them. Anyone know why this is happening? If I can figure out these two things then all should be well at the next LAN party I host. Thanks for any help.
My second question is abou mutators. When I try to load some kind of modified weapon that I downloaded from somewhere else, whenever I host the game I can see the weapons and everything, but the other players cannot see em. Bots will have them too. And I can also kill players with the weapons even though they cannot see them. Anyone know why this is happening? If I can figure out these two things then all should be well at the next LAN party I host. Thanks for any help.
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