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Need some ping testing for possible MURC UT2k3 Server move
Originally posted by SitFlyer That is just plain sick
When I was at WashU, somebody had set up a CS server over in the business school. It was a public server, so those of us working over in the engineering lab help desk would play there. Ping: 9ms
Gigabyte P35-DS3L with a Q6600, 2GB Kingston HyperX (after *3* bad pairs of Crucial Ballistix 1066), Galaxy 8800GT 512MB, SB X-Fi, some drives, and a Dell 2005fpw. Running WinXP.
Looks like, I'll be moving the UT2k3 server, to the new host. It will save me a few bucks, which is good since we'll have a MURC UT2k4 server too
The UT2k3 Server, with the new host will only be 8 player, but I won't be limited to only 2 bots, like it currently is (that sucks on some of the larger maps). Besides, we've never had more than 8 people playing, at one time, in the last 12 months
Having some MapVote problems with the new server
On the bright side, the old one is still up (should be, for about another week)
Anybody wanting to play MURC UT2k3 will have to use that one (63.39.205.70)
I thought I had the new server working, NOT.
It was still crashing randomly, at map changes. Since I couldn't quite figure out what exactly was making it fubar, I decided to delete the whole thing and upload everything fresh (all 1.35 GB)
It should be all better tomorrow, after I have it restarted (fingers crossed)
Edit: It's still not happy. Got so corrupted files somewhere
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