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First Unreal 3 pics !! WOW !!!
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Naaaah thats a guy dressed up ........My Systems :
Athlon 64 FX-55, 580W-Tagan SLi, Asus A8N SLi Deluxe, 2 x 74Gb WD Raptor 10K RPM RAID, 2 GB Corsair TwinX-XL, 2 x 512Mb PCI-E GF7800GTX SLI, SB Audigy2, Dell 2405FPW.
P4 3.2GHz - ABIT IC7-G – Matrox Parhelia 128 8x AGP - 2GB 3200 DDR
480W Whisper Quiet PS - 2 x 160 GB HD - 3 x 19†Viewsonic TFT’s 3840x1024
Surround Gaming - The way it's meant to be played
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Originally posted by Fluff
That does look wicked. I better start saving.cu/2 magog - Germany - flying with OS/2 Warp speed...in a vehicle named eComStation (eCS)
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Author of the Java Movie Database - http://www.jmdb.de
JMDB v1.35 FINAL is available (2007-09-20)
Homepage: http://www.juergen-ulbts.de/
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I have seen the full video.
It took place at the NVIDIA NV40 launch event. It obviously ran on a GF 6800. The effects were done with Pixel Shaders 3.0, High Dynaimc Range color, FP16, lots of shaders, virtual displacement mapping etc.
Tim Sweeney said this character model on display has more data (polygon and texture maps) than an entire level in Unreal I lol...
pretty crazy lol
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Anyway, here is one place to get the video: http://download.beyondunreal.com/fil...real3_0002.wmv
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Originally posted by Paddy the wak
Naaaah thats a guy dressed up ........
RakidoLast edited by Rakido; 22 April 2004, 01:19."Women don't want to hear a man's opinion, they just want to hear their opinion in a deeper voice."
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Matrox Displacement Mapping is part of the DX9 spec, but none of the vendors have chosen to implement it.
The displacement mapping that is occuring in that Unreal Engine (and using the GF6800U) is done through Vertex Shader 3.0 code."And yet, after spending 20+ years trying to evolve the user interface into something better, what's the most powerful improvement Apple was able to make? They finally put a god damned shell back in." -jwz
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I forgot to mention, that the engine looks amazing!!!
A few more years and we'll have life like characters and objects
So we now have Doom3, Half Life 2, and the Unreal Engine 3 that I am assuming will be used in the next Unreal series of games including UT2005 and Unreal 3?
Cheers,
ElieLast edited by Elie; 24 April 2004, 17:41.
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