Any chance that Quake 4 will be playable on a Parhelia? I hear it may be simmilar to doom3 but I never played doom3 on my PC.
Announcement
Collapse
No announcement yet.
Parhelia and Quake 4?
Collapse
X
-
Well, try the Doom III demo and get back to us. I'm sure you can play it, albeit it at like 800x600 with medium resolution.Go Bunny GO!
Titan:
MSI NEO2-FISR | Intel P4-3.0C | 1024MB Corsair TWINX1024 3200LLPT RAM | ATI AIW 9700 Pro | Dell P780 @ 1024x768x32 | Turtle Beach Santa Cruz | Sony DRU-500A DVD-R/-RW/+R/+RW | WDC 100GB [C:] | WDC 100GB [D:] | Logitech MX-700
Mini:
Shuttle SB51G XPC | Intel P4 2.4Ghz | Matrox G400MAX | 512 MB Crucial DDR333 RAM | CD-RW/DVD-ROM | Seagate 80GB [C:] | Logitech Cordless Elite Duo
Server:
Abit BE6-II | Intel PIII 450Mhz | Matrox Millennium II PCI | 256 MB Crucial PC133 RAM | WDC 6GB [C:] | WDC 200GB [E:] | WDC 160GB [F:] | WDC 250GB [G:]
-
Originally posted by mmp121Well, try the Doom III demo and get back to us. I'm sure you can play it, albeit it at like 800x600 with medium resolution.
lookie at this for an example.
Quake 4 won't be worth playing on a P. you would be better off buying an XBox 360 or a new graphics card."And yet, after spending 20+ years trying to evolve the user interface into something better, what's the most powerful improvement Apple was able to make? They finally put a god damned shell back in." -jwz
Comment
-
Ouch!
I played Doom III on my 9700 Pro and @ 1024x768 and it ran at like 50-60FPS, so I was assuming that even the Parhelia would be able to do 1/2 of that, 25-30 FPS, but I guess I am wrong. Maybe there have been driver updates for the Parhelia by Matrox. The review you point out says:
Matrox's 107.00.089 drivers were used for Parhelia.
I assume that there must be newer drivers out. But then again, I assumed P could handle Doom III.Go Bunny GO!
Titan:
MSI NEO2-FISR | Intel P4-3.0C | 1024MB Corsair TWINX1024 3200LLPT RAM | ATI AIW 9700 Pro | Dell P780 @ 1024x768x32 | Turtle Beach Santa Cruz | Sony DRU-500A DVD-R/-RW/+R/+RW | WDC 100GB [C:] | WDC 100GB [D:] | Logitech MX-700
Mini:
Shuttle SB51G XPC | Intel P4 2.4Ghz | Matrox G400MAX | 512 MB Crucial DDR333 RAM | CD-RW/DVD-ROM | Seagate 80GB [C:] | Logitech Cordless Elite Duo
Server:
Abit BE6-II | Intel PIII 450Mhz | Matrox Millennium II PCI | 256 MB Crucial PC133 RAM | WDC 6GB [C:] | WDC 200GB [E:] | WDC 160GB [F:] | WDC 250GB [G:]
Comment
-
"I was impressed that Parhelia actually ran DOOM 3 without issue, but 22.6 frames per second at 640x480 is hardly playable."
So it should be ok ... provided you can run it all in wireframe onlyQ9450 + TRUE, G.Skill 2x2GB DDR2, GTX 560, ASUS X48, 1TB WD Black, Windows 7 64-bit, LG M2762D-PM 27" + 17" LG 1752TX, Corsair HX620, Antec P182, Logitech G5 (Blue)
Laptop: MSI Wind - Black
Comment
-
Originally posted by |Mehen|"I was impressed that Parhelia actually ran DOOM 3 without issue, but 22.6 frames per second at 640x480 is hardly playable."
So it should be ok ... provided you can run it all in wireframe only
disabling dynamic lighting would make far more of an improvement over anything else. it just ocmpletely kills the atmosphere of the game."And yet, after spending 20+ years trying to evolve the user interface into something better, what's the most powerful improvement Apple was able to make? They finally put a god damned shell back in." -jwz
Comment
-
Doom III (full version) performs not always absolutly smooth (except in small & empty corridors) but well playable here on P4x, using latest patch & driver. 1024x768 & medium detail, no AA or AF of course (and set the image anisotrophy from 2 to 1 & changed the normal compression in the config)...P IV 3,06 Ghz, GA-8ihxp i850e, 512 MB PC-1066 RDRam, Parhelia 128 mb 8x, 40 + 60 gb IBM 7200 upm/2048 kb HD, Samtron 96 P 19", black icemat, Razer Boomslang 2100 krz-2 + mousebungee, Videologic sonic fury, Creative Soundworks
Comment
Comment