Announcement

Collapse
No announcement yet.

Kingpin issues!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Kingpin issues!

    Hi!

    I just finished Kingpin single player yesterday. I it a really good game. But while playing I noticed a few things that has led me to these questions:

    The NPC's in Kingpin seem to move way too fast. Most of the time the are capable af dodging bullets or simply move out of the way after I have fired at them! Can this be right? I never heard of reactions like that before. Is there a way to adjust the speed of the NPC's (baddies) in the game? From the console maybe?

    Also I see a lot of artifacts (graphical errors) with the textures in the game. Sometimes a reboot will remove them from a level. Is this OGL ICD related? Will it be fixed?

    Is Matrox going to optimize the OGL ICD to run faster with this game? I only get 26 fps at 640*480 low detail. (Look in Kingpin benchmark thread for a complete list).

    Regards,

    Jake


    ------------------
    ------------------------
    Who is General Failiure and why is he reading my drive???
    ------------------------

    Celeron 266@400, Abit BH6 bios ver. LH, 192MB Samsung GL PC-100, G200 Mill. 8MB SGRAM AGP, 17" Hitachi MVX Value (CM-1786). Quantum 6.4 GB HDD, Plextor 40X SCSI Cd-ROM, Matshita (Panasonic) CD-R CW-7502 SCSI burner. bios 2.3, PD5.
    Who is General Failiure and why is he reading my drive?
    ----------------------
    Powercolor Radeon 9700np, Asus A7N8X mobo bios ver. 1007UBER, AthlonXP2800+@3200+ (200 Mhz fsb, 2.2 Ghz) on TT Silent Storm, 2*256Mb Kingston HyperX PC3500 DDR-RAM, 19" Samsung 959NF monitor, Pioneer A04 DVD-RW, Two WD800 80 GB HDD's, IBM Deskstar 40 GB
Working...
X