Yes it does have EMBM support and once again here's a howto how to get EMBM in Descent 3:
1- Install the patch (i assume everyone knows how to do so)
2- add "-bumped" to the command-line options which is the Misc tab when you click on Setup
3- We have bumped the robots and your ship, however to see your ship you need to apply a cheat code to get in chase view, simply type
"BYEBYEMONKEY" anywhere in the game and it will toggle your view to "Chase View". You will definitely see the bump effect on your ship, to get a better effect hit "H" key to turn on your headlight and watch the bump on the back of the ship and the front. While playing the game you will see that the bots are bumped, actually you will see it cause they will be shinier, of course you have to get closer without dying to see it
If anyone have any problems let me know...
On a sidenote, we have fixed some corruptions with the game, if anyone noticed occasional black boxes were shown, that is fixed in the patch.
We also added 32-bit Z support for G400 by using the command-line-option: -z32bit
Regards,
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"The opinions or comments expressed by me do not necessary reflect those of Matrox Graphics Inc."
1- Install the patch (i assume everyone knows how to do so)
2- add "-bumped" to the command-line options which is the Misc tab when you click on Setup
3- We have bumped the robots and your ship, however to see your ship you need to apply a cheat code to get in chase view, simply type
"BYEBYEMONKEY" anywhere in the game and it will toggle your view to "Chase View". You will definitely see the bump effect on your ship, to get a better effect hit "H" key to turn on your headlight and watch the bump on the back of the ship and the front. While playing the game you will see that the bots are bumped, actually you will see it cause they will be shinier, of course you have to get closer without dying to see it
If anyone have any problems let me know...
On a sidenote, we have fixed some corruptions with the game, if anyone noticed occasional black boxes were shown, that is fixed in the patch.
We also added 32-bit Z support for G400 by using the command-line-option: -z32bit
Regards,
------------------
"The opinions or comments expressed by me do not necessary reflect those of Matrox Graphics Inc."
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