If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
I look at the use of DM in Win XP as a way to set up a 3D work space. Further, IF it works as I imagine, it would be
possible to rotate the desktop around you; where your are the pivot point. The desktop would also then have zoom
capabilities instead of single magnification steps that are in Powerdesk right now.
I think they found a way to compress normal 3d-geometry into D-maps at runtime, and implemented it at the hardware-level. thats the solution to the bandwith-problem. the compression ratio would be great, like 20:1 or better. i don´t think he was hinting at a 3d-gui, just that it can be used in older games, without dx9.
for example, they compress a high poly quake3-model into a 6-poly cube, but add a funky D-map, to make him look right.
Comment