Tile Rendering in combination with Parhelia's memory bandwith? wouldnt that be quite a waste?
but of course it would be a good solution for a cheap gaming card, less memory bandwith, better bandwith usage...
but best would be 3 p2 chips, one for each SG-Monitor, that would even work fine with parhelia 1
but of course it would be a good solution for a cheap gaming card, less memory bandwith, better bandwith usage...
but best would be 3 p2 chips, one for each SG-Monitor, that would even work fine with parhelia 1
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