Meh, Like I said... I never liked the first... The second does not strike me as anything particularly unique or impressive at this point.
there are games I will buy and play - Doom 3 was one of them partly because I like id and partly because of the fact they did some really cool things with the engine. they were able to use it to very successfully recreate an atmosphere and mood that PC games have, for the most part, been very unsuccessful recreating. Far Cry was another example of that with it's really wide open jungles. Even Halo's gameplay felt a bit more unique than other FPS's because of the inventory management and other console-oriented features that made it feel a bit simpler than most PC FPS's.
But everything that I have seen from Half-Life 2 really don't show anything that impressive in terms of gameplay. it might have been uber-scripted and had some really nice things in dealing with that, but the gameplay itself really didn't look to be anything too unique. :/
there are games I will buy and play - Doom 3 was one of them partly because I like id and partly because of the fact they did some really cool things with the engine. they were able to use it to very successfully recreate an atmosphere and mood that PC games have, for the most part, been very unsuccessful recreating. Far Cry was another example of that with it's really wide open jungles. Even Halo's gameplay felt a bit more unique than other FPS's because of the inventory management and other console-oriented features that made it feel a bit simpler than most PC FPS's.
But everything that I have seen from Half-Life 2 really don't show anything that impressive in terms of gameplay. it might have been uber-scripted and had some really nice things in dealing with that, but the gameplay itself really didn't look to be anything too unique. :/
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