I got around downloading Slackware 9.0 yesterday, cost me about 6€ in phone charges.
Installed it with mostly defaults, downloaded the 2.4.20 kernel and compiled it.
Started the RH9.0 Pro beta4 shellscript, made my XF86Config look like the Matrox examples and there it was.
X in it's full triplehead glory, I couldn't believe it.
It was running flawless, except for the lack of OpenGL, which I could figure out why it wouldn't work.
After a peek in the Matrox Tech Support forums, I found the answer.
The mtx.o busmastering module requires a folder named /dev/video to function.
On Slack9 and some other contemporary distros, it's symlinked to /dev/video0, which is some kind of capture device or something.
As soon as I deleted /dev/video and made a new folder there, GL worked!
NWN is lots faster than in Windows, and I'll try to get hold of WineX 3.1 to try out some other games.
Anyone have any suggestions of games who work good in Linux?
Installed it with mostly defaults, downloaded the 2.4.20 kernel and compiled it.
Started the RH9.0 Pro beta4 shellscript, made my XF86Config look like the Matrox examples and there it was.
X in it's full triplehead glory, I couldn't believe it.
It was running flawless, except for the lack of OpenGL, which I could figure out why it wouldn't work.
After a peek in the Matrox Tech Support forums, I found the answer.
The mtx.o busmastering module requires a folder named /dev/video to function.
On Slack9 and some other contemporary distros, it's symlinked to /dev/video0, which is some kind of capture device or something.
As soon as I deleted /dev/video and made a new folder there, GL worked!
NWN is lots faster than in Windows, and I'll try to get hold of WineX 3.1 to try out some other games.
Anyone have any suggestions of games who work good in Linux?
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