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Hmmm, well the second processor doesn't increase framerates. It's nice to have to eliminate the overhead of the OS for smoother gameplay and to run a UT server on the second processor but UT itself doesn't take advantage of the extra processor.
I don't really run any benchmarking programs on UT because I don't consider UT a very good benchmarking program. But to gauge my performance. Here's how I install UT:
1. Install UT.
2. Install Compressed Texturers.
3. Install latest UT update.
4. Copy over LOKI Opengl driver.).
5. Add LOKI .INI settings. (Make some changes, trilinear and the like.)
6. Run UT in 1024X768 32bc in Opengl.
7. Run practice map Morpheus. 16bots.
Vsync on=57fps from the beginng till the end of round. Varies by 1-2fps.
Vysnc off=77fps from the beginning till the end of round. Varies probly 1-2 don't remember.
To compare performance between my ol' G400 and Geforce 2 GTS I stuck my G400 and checked out the performance. I don't have benchmarks but in Opengl the G400 was unplayable (for me) also no compressed textures. D3D was better but was still not fun.
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