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  • #76
    Found the formula that is used to calculate the 3DMark.

    3DMark score = (Game1LowDetail + Game2LowDetail + Game3LowDetail) * 10 + (Game1HighDetail + Game2HighDetail + Game3HighDetail + Game4) * 20

    For the rest of the article see www.hardwaremania.com/reviews_eng/3dmark2001/3dmark.shtml

    Since the G400 can't do Game4 that is what hurts it's score compared to the GF3. Hopefully that will change soon,

    Joel
    Libertarian is still the way to go if we truly want a real change.

    www.lp.org

    ******************************

    System Specs: AMD XP2000+ @1.68GHz(12.5x133), ASUS A7V133-C, 512MB PC133, Matrox Parhelia 128MB, SB Live! 5.1.
    OS: Windows XP Pro.
    Monitor: Cornerstone c1025 @ 1280x960 @85Hz.

    Comment


    • #77
      What makes more difference is texture compression. On my Radeon 32 DDR (K63+ 550, Win98SE, DX8) I get 1080 with texture compression turned on and 780 with texture compression turned off. Obviously, the lack of support for texture compression hurts scores as much as anything.

      My G400 on my other machine (K6-3 450, Win98SE, DX8) gets 570, but it doesn't do texture compression. Nonetheless, it runs much like the Radeon with texture compression turned off (the Radeon doesn't run game 4 either so the scores are comparable).

      Is there a way to enable texture compression on the G400 and get scores up? It looks like it adds about 30% to scores. I thought Matrox added some compression for textures in the 6.x drivers, but 3dMark2k1 won't allow it for G400s.

      RAB
      AMD K6III-450; Epox EP-MVP3G5; G400DH32; Maxtor 10gig UDMA66; 128meg PC100; Aureal SQ2500 sound; PCI Modem Blaster; Linksys 10/100 NIC; Mag 800V 19"; AL ACS54 4 speaker sound; Logitech wireless mouse; Logitech Wingman Extreme (great for lefties)

      Comment


      • #78
        And now I got why Radeon are performing ahead of Ge-force´s: Game 1 and Game 2 HD are using triple texturing, and the 3 texel units on the Radeon can render it in one pass, while the Geforce only has 2 texel units for pipeline..

        Comment


        • #79
          I get 3050 3dmarks on the default bench using a dual p3 993+ Gf2 gts 64 meg.

          What's curious though is that 3d mark recognizes both cpu's and actually uses them,but the way SMP is implemented isn't very well done since while it splits the workload between both cpu's,they never exceed 50% load each during either the benchmark or the demo run.

          When i only use one cpu, it's load is always pegged at 100%,while the other isn't being used at all.

          So in reality there's no performance advantage in running both since the score is about the same in either case.

          [This message has been edited by superfly (edited 18 March 2001).]
          note to self...

          Assumption is the mother of all f***ups....

          Primary system :
          P4 2.8 ghz,1 gig DDR pc 2700(kingston),Radeon 9700(stock clock),audigy platinum and scsi all the way...

          Comment


          • #80
            1576

            P3 650@900, (still) 128 ram, G400 vanilla @150/200 (1xAGP, 128 aperture), Win 98, DX 8.0a, PD 6.50

            Comment


            • #81
              With a little more o/c of my Radeon 32 DDR 200/200,i'm now at 3388 3DMarks at 1024x768x32bit with 32bit Z-buffering.


              Using 24bit Z-buffering like the GF2's, i get 3453 3DMarks .

              Compare URL--- http://gamershq.madonion.com/compare2k1.shtml?441458



              [This message has been edited by alessandro (edited 18 March 2001).]
              Athlon Thunderbird 1.1Ghz@1.2~1.3+GHz Socket A 256Kb,Asus A7V dipswitches,GlobalWin FOP32-1 heatsink,GlobalWin 802 Advance ATX Case, 17" Sony Multiscan 200PST,384MB Crucial PC133 CAS=2,ATI Radeon 32Mb DDR,(Matrox Millenium G400 MAX 32MB 5ns SGRAM),IBM Deskstar 75GXP 15Gb UltraATA/100, Quantum Firebal EL 10.2Gb,Hewlett Packard DeskJet 970Cxi,Epson Perfection 1240U Scanner,Sound blaster Live!,Cambridge Soundworks 5.1,Creative PC-DVD 5X,CDR-RW Ricoh MP7040S@MP7060S(Tweaked from 4x--->6x with no problem),Adaptec SCSI 2920C,Diamond SupraExpress 56e PRO,Iomega Zip Drive.

              Comment


              • #82
                <font face="Verdana, Arial, Helvetica" size="2">Originally posted by Rags:
                How about some Radeon Win2k results?

                1689 here.

                I expected as much.

                Rags

                </font>
                Err, here I get:





                - Duron800 only @893 atm, since those pencil-drawings to unlock the CPU have stopped working again...
                - ABit KT7
                - Radeon 64MB DDR OEM oc'ed to 200/200. No other specific tweaks, especially full 32Bit Z-Buffer
                - Win2k SP1, Radeon 5.13.01.3114 Win2k driver

                As you're also posting other problems with the Radeon in Win2k that I do not have, I think you should recheck your system config. ATIs Win2k drivers are far from being perfect but they're not as bad as you keep claiming, they're overall very stable here. Now, if ATI could finally resolve the lacking performance in specific areas, e.g. take a look at the high Polygon-count results. I guess here we'll have to wait for another trick like the BetaDX8-DLL that cured these low Radeon/Win2k scores in 3DMark2000

                EDIT: Sorry for the late reply, but I didn't see your low score until now

                [This message has been edited by Indiana (edited 19 March 2001).]
                But we named the *dog* Indiana...
                My System
                2nd System (not for Windows lovers )
                German ATI-forum

                Comment


                • #83
                  I get 2516

                  Cele II 566@875
                  ASUS CUSL2 Bios 1006
                  256MB PC 133 at CAS 2
                  Creative Labs Ann. 2 GF2 GTS (210/360)
                  A whole buncha Extra Crap
                  and a nice trackball

                  I also think that because the Radeon does both EVBM and DOT3 BM that it also gets a boost in its scores... maybe this Benchmark is just for judging how many options is squeezed into a card... (I would post a pic.. but my webspace is gone..LOL)
                  so I will teadiously write it out by hand...

                  (Default Bench)

                  Results

                  3DMark Score 2561
                  Game 1 - LOW 53.1
                  Game 1 - HIGH 12.5
                  Game 2 - LOW 41.0
                  Game 2 - HIGH 15.6
                  Game 3 - LOW 56.7
                  Game 3 - HIGH 24.6
                  Game 4 - NOT SUPPORTED
                  Fill Rate (Single) 296.9
                  Fill Rate (Multi) 566.3
                  High Poly (1 Light) 16.3
                  High Poly (8 Light) 3.1
                  EVBM - NOT SUPPORTED
                  DOT3 BM - 47.3
                  Vertex - 20.4
                  Pixel - NOT SUPPORTED
                  Point - 8.2

                  And this Benchmark doesn't want to run on my classic Matrox Ultima (2MB)... (Go Figure)

                  ------------------
                  Hang Low and Limber
                  AMD Phenom 9650, 8GB, 4x1TB, 2x22 DVD-RW, 2x9600GT, 23.6' ASUS, Vista Ultimate
                  AMD X2 7750, 4GB, 1x1TB 2x500, 1x22 DVD-RW, 1x8500GT, 22" Acer, OS X 10.5.8
                  Acer 6930G, T6400, 4GB, 500GB, 16", Vista Premium
                  Lenovo Ideapad S10e, 2GB, 500GB, 10", OS X 10.5.8

                  Comment


                  • #84
                    Can't catch them!

                    Someday, we'll look back on this, laugh nervously and change the subject.

                    Comment


                    • #85
                      <font face="Verdana, Arial, Helvetica" size="2">Originally posted by cbman:
                      I also think that because the Radeon does both EVBM and DOT3 BM that it also gets a boost in its scores... maybe this Benchmark is just for judging how many options is squeezed into a card...</font>
                      No, the EMBM and Dot3BM tests don't influence the final score, this depends only on the fps in the 4 game scenes with a bit stressing of the high detail scores. You can find the formula to calculate the score yourself somewhere in this thread (page2, I think).

                      Take a look at your high-detail fps and you'll know why your score is quite low.

                      Then take a look at the Fillrate-tests and you'll probably get the idea why the Radeon beats the GTS: 3DFake2001's engine apparently is one of the very first to actually use the Radeons triple texturing units, giving it a slight edge over the GTS with it's dual texturing.

                      If you want to see one of the Radeons drivers major weaknesses in Win2k, take a look at the high-polygon tests: the results are terribly low, lower in fact than when using software T&L. The same problem was apparent with the combination Radeon/Win2k/3DMark2000 but this could be resolved by using one DLL out of the Beta146 of DX8 instead of the release-version.

                      [This message has been edited by Indiana (edited 19 March 2001).]
                      But we named the *dog* Indiana...
                      My System
                      2nd System (not for Windows lovers )
                      German ATI-forum

                      Comment


                      • #86
                        <font face="Verdana, Arial, Helvetica" size="2">As you're also posting other problems with the Radeon in Win2k that I do not have, I think you should recheck your system config. </font>
                        Uh, sorry. But ATI tech support has already reproduced my crashes and issues (every one of them), and they assure me they are looking into fixing them in the next release or the one after. So you can take that "system config" theory and push it to the side

                        <font face="Verdana, Arial, Helvetica" size="2">ATIs Win2k drivers are far from being perfect</font>
                        I have a better description than that

                        <font face="Verdana, Arial, Helvetica" size="2">but they're not as bad as you keep claiming</font>
                        Yes they are, in fact I am quite confident that if I used my Radeon more often, I would have no problems finding more problems.

                        <font face="Verdana, Arial, Helvetica" size="2">they're overall very stable here. </font>
                        Well, I am not there, so that means nothing to me.


                        <font face="Verdana, Arial, Helvetica" size="2">Now, if ATI could finally resolve the lacking performance in specific areas, e.g. take a look at the high Polygon-count results.</font>
                        The performance problem is only half of the equation.




                        Rags


                        Comment


                        • #87
                          Yeah.. I read the post about how the score is created... but then why bother even including other tests in if they don't factor at all... makes me think this test may be flawed...

                          I do agree with you on the triple texturing though (Being a good thing if your card can render 3 pixels a pass as you get to see the full effect).. but then any other card owner can't get the actual fill rate of multitexturing on their cards... another thing to throw off the validity of the test I think...

                          Just MHO

                          Charles

                          ------------------
                          Hang Low and Limber
                          AMD Phenom 9650, 8GB, 4x1TB, 2x22 DVD-RW, 2x9600GT, 23.6' ASUS, Vista Ultimate
                          AMD X2 7750, 4GB, 1x1TB 2x500, 1x22 DVD-RW, 1x8500GT, 22" Acer, OS X 10.5.8
                          Acer 6930G, T6400, 4GB, 500GB, 16", Vista Premium
                          Lenovo Ideapad S10e, 2GB, 500GB, 10", OS X 10.5.8

                          Comment


                          • #88
                            All of the different version of 3DMark has calculated it's 3DMark scores based on the fps achieved in the games. Final Reality was probably the last benchmarker that I have used that did take everything into consideration. But we also all know that 3DMark can be a very inaccurated benchmark. With a simple hack it can show scores to be alot more than they would be normally. Just check out this thread forums.murc.ws/ubb/Forum13/HTML/000015.html


                            Joel

                            [This message has been edited by Joel (edited 19 March 2001).]
                            Libertarian is still the way to go if we truly want a real change.

                            www.lp.org

                            ******************************

                            System Specs: AMD XP2000+ @1.68GHz(12.5x133), ASUS A7V133-C, 512MB PC133, Matrox Parhelia 128MB, SB Live! 5.1.
                            OS: Windows XP Pro.
                            Monitor: Cornerstone c1025 @ 1280x960 @85Hz.

                            Comment


                            • #89
                              cbman, I agree that all 3DMark benchmarks are seriously flawed, I've started a thread about this topic sometime ago in this forum.
                              What do you think of a benchmark that is "coincidentally" released just after a gfx card of a certain vendor is available and makes sure that it has one feature that is ONLY available on this specific card: the nature test, and this one in fact goes into the score giving the GeForce3 a much higher score even if it's not one frame faster than a GeForce2 in the other tests (BTW, they're doing this the second time now, think of the T&L support of 3DMark2000 being only available on the Geforce and boosting it's scores over the competition without any relation to real-world performance).
                              BTW, this thing with only the game-scenes fps going into the final score is there at least since 3DFake2000.

                              Rags,
                              seeing you posting a score of 16xx tells me that there IS something majorly wrong on your system (or do you have a P90?). I also can't reproduce your artifacts when using IE and I'm heavily using this with up to 20 windows open most of the time. I don't use any of the other programs you mentioned in the other thread so I can't double-check these, but here the only problem with ATIs Win2k drivers up to now has been the sometimes lacking performance.
                              Or maybe it's an Intel vs. AMD issue here?
                              But we named the *dog* Indiana...
                              My System
                              2nd System (not for Windows lovers )
                              German ATI-forum

                              Comment


                              • #90
                                <font face="Verdana, Arial, Helvetica" size="2">BTW, this thing with only the game-scenes fps going into the final score is there at least since 3DFake2000</font>
                                Actually it's been doing it since 3DFake1999.

                                Joel
                                Libertarian is still the way to go if we truly want a real change.

                                www.lp.org

                                ******************************

                                System Specs: AMD XP2000+ @1.68GHz(12.5x133), ASUS A7V133-C, 512MB PC133, Matrox Parhelia 128MB, SB Live! 5.1.
                                OS: Windows XP Pro.
                                Monitor: Cornerstone c1025 @ 1280x960 @85Hz.

                                Comment

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