The PCI128 (ES1370) driver that comes with Win2K doesn´t have any hardware acceleration nor MIDI wavesets... (the board sounds noticeably better in W2K that in WME, though ). I tried dxdiag.exe and the hardware tests are bypassed...
The drivers that came with the board don´t have them too, and gave me a few freezing problems as well... so I reverted to the native W2K drivers.
Isn´t sound hardware acceleration important for gaming, or is it only when you use 3D sound?
Celeron 433@468 Mhz
Intel Atlanta 440LX @72Mhz FSB
192Mb Hyundai PC100 SDRAM
Soundblaster PCI 128 (ES 1370)
Matrox G400 16Mb SGRAM AGP@144Mhz
Maxtor 10Gb EIDE 7200 RPM
WD Caviar 4.3 Gb EIDE 5400 RPM
Creative 24X CDROM
Sony Spressa USB 4x2x6 CD-RW
Iomega internal IDE ZIP100
Sony HMD-A200 17" Trinitron monitor
Microsoft Intellimouse Optical (USB)
Microsoft Freestyle Pro (USB)
Epson Stylus Color 200
Genius desktop speakers w/ subwoofer
3"5 generic floppy drive
Win2K + SP2
DirectX 8a
Powerdesk 5.52
The drivers that came with the board don´t have them too, and gave me a few freezing problems as well... so I reverted to the native W2K drivers.
Isn´t sound hardware acceleration important for gaming, or is it only when you use 3D sound?
Celeron 433@468 Mhz
Intel Atlanta 440LX @72Mhz FSB
192Mb Hyundai PC100 SDRAM
Soundblaster PCI 128 (ES 1370)
Matrox G400 16Mb SGRAM AGP@144Mhz
Maxtor 10Gb EIDE 7200 RPM
WD Caviar 4.3 Gb EIDE 5400 RPM
Creative 24X CDROM
Sony Spressa USB 4x2x6 CD-RW
Iomega internal IDE ZIP100
Sony HMD-A200 17" Trinitron monitor
Microsoft Intellimouse Optical (USB)
Microsoft Freestyle Pro (USB)
Epson Stylus Color 200
Genius desktop speakers w/ subwoofer
3"5 generic floppy drive
Win2K + SP2
DirectX 8a
Powerdesk 5.52
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