Originally posted by Ali
Carmack says the Parhelia will have to use low detail to play Doom3 well. We know the 9700 runs it well.
Carmack says the Parhelia will have to use low detail to play Doom3 well. We know the 9700 runs it well.
The Matrox Parhelia Report:
The executive summary is that the Parhelia will run Doom, but it is not
performance competitive with Nvidia or ATI.
Driver issue remain, so it is not perfect yet, but I am confident that Matrox
will resolve them.
The performance was really disappointing for the first 256 bit DDR card. I
tried to set up a "poster child" case that would stress the memory subsystem
above and beyond any driver or triangle level inefficiencies, but I was
unable to get it to ever approach the performance of a GF4.
The basic hardware support is good, with fragment flexibility better than GF4
(but not as good as ATI 8500), but it just doesn't keep up in raw performance.
With a die shrink, this chip could probably be a contender, but there are
probably going to be other chips out by then that will completely eclipse
this generation of products.
The executive summary is that the Parhelia will run Doom, but it is not
performance competitive with Nvidia or ATI.
Driver issue remain, so it is not perfect yet, but I am confident that Matrox
will resolve them.
The performance was really disappointing for the first 256 bit DDR card. I
tried to set up a "poster child" case that would stress the memory subsystem
above and beyond any driver or triangle level inefficiencies, but I was
unable to get it to ever approach the performance of a GF4.
The basic hardware support is good, with fragment flexibility better than GF4
(but not as good as ATI 8500), but it just doesn't keep up in raw performance.
With a die shrink, this chip could probably be a contender, but there are
probably going to be other chips out by then that will completely eclipse
this generation of products.
) refresh and I wouldnt doubt that the Parhelia would be looking at a Refresh also by the end of next year.....

(They just built a new complex for their headquarter, which makes me more worried about M) To be honest i won't get anything until 2 years later when AMD gets their Clawhammer to 4000+. By that time i m pretty sure their will be new things, and perhaps M finish debugging a completely new core. Well... looking back, the grapgics industry grows so fast that we were playing Q2 @ 640x480x16-bit
5 yrs ago and today we are playing Doom 3 @ 1600x1200x32-bit (and dun forget it's 10-bit RGB, not 8/8/8/8!), while ppl demands like 9999fps too! (same thing for Super NES to PS2) It's such a waste of money and natural resources that nVIDIA is making us (sort-of) to renew every 6 months.

Comment