/me pads Al on his back for saving my day(s)



Athlon XP 2400+ (unlocked Thorton @ 13x166 - 2167MHz) Sapphire Atlantis 9600 non pro 256MB clock setting core/memory 324/189 (default) 405/225 gain 3DMark 2001 SE build 330 Score 8320 9642 + 15.9 % Game 1 - Car Chase - Low Detail 93.2 fps 115.2 fps + 23.6 % Game 1 - Car Chase - High Detail 51.9 fps 58.5 fps + 12.7 % Game 2 - Dragothic - Low Detail 134.2 fps 162.1 fps + 20.8 % Game 2 - Dragothic - High Detail 79.2 fps 97.2 fps + 22.7 % Game 3 - Lobby - Low Detail 128.6 fps 139.3 fps + 8.3 % Game 3 - Lobby - High Detail 64.1 fps 65.9 fps + 2.8 % Game 4 - Nature 42.9 fps 52.1 fps + 21.4 % Fill Rate (Single-Texturing) 643.9 MTexels/s 776.6 MTexels/s + 20.6 % Fill Rate (Multi-Texturing) 1280.3 MTexels/s 1596.6 MTexels/s + 24.7 % High Polygon Count (1 Light) 36.1 MTriangles/s 43.3 MTriangles/s + 19.9 % High Polygon Count (8 Lights) 8.2 MTriangles/s 10.2 MTriangles/s + 24.4 % Environment Bump Mapping 137.8 fps 152.9 fps + 11.0 % DOT3 Bump Mapping 90.4 fps 109.4 fps + 21.0 % Vertex Shader 107.8 fps 132.3 fps + 22.7 % Pixel Shader 144.2 fps 175.1 fps + 21.4 % Advanced Pixel Shader 73.3 fps 89.2 fps + 21.7 % Point Sprites 10.6 MSprites/s 12.9 MSprites/s + 21.7 %

Athlon XP 2400+ (unlocked Thorton) 13.5x166 (2250MHz) 13x166 (2167MHz) Sapphire Atlantis 256MB 9600 non pro clock setting core/memory 402/225 405/225 3DMark 2001 SE build 330 Score 9678 9642 Game 1 - Car Chase - Low Detail 114.5 fps 115.2 fps Game 1 - Car Chase - High Detail 59.3 fps 58.5 fps Game 2 - Dragothic - Low Detail 162.2 fps 162.1 fps Game 2 - Dragothic - High Detail 97.7 fps 97.2 fps Game 3 - Lobby - Low Detail 140.3 fps 139.3 fps Game 3 - Lobby - High Detail 66.4 fps 65.9 fps Game 4 - Nature 52.0 fps 52.1 fps Fill Rate (Single-Texturing) 776.0 MTexels/s 776.6 MTexels/s Fill Rate (Multi-Texturing) 1584.7 MTexels/s 1596.6 MTexels/s High Polygon Count (1 Light) 43.1 MTriangles/s 43.3 MTriangles/s High Polygon Count (8 Lights) 10.1 MTriangles/s 10.2 MTriangles/s Environment Bump Mapping 152.8 fps 152.9 fps DOT3 Bump Mapping 109.4 fps 109.4 fps Vertex Shader 131.8 fps 132.3 fps Pixel Shader 174.7 fps 175.1 fps Advanced Pixel Shader 89.0 fps 89.2 fps Point Sprites 12.8 MSprites/s 12.9 MSprites/s






I tried 1024x768 on Neverwinter Nights, and it was quite choppy - but then I had forgot to overclock the gfx card
I tried 1024x768 on Neverwinter Nights, and it was quite choppy - but then I had forgot to overclock the gfx card



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