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What are your 3DMark2000 scores?

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  • #46
    Jamen Hej Pede!

    Then that makes two of us! (and my real name is 'Tue')

    Uarrrgh! What do you mean 'boot into Win98', Shit, if it means you've been benchin' w2k all the time. Then you are definitely going to beat me in Win98! My scores are from Win98SE.

    Now I'm in suspension!

    TTCharon
    Abit BE6-2 (Rev 2.), P3-1000E@1050(10x105/3), 768mb Kingston 7.5ns CAS3, G400MAX, SBLIVE, AHA 2940AU, IBM GXP75 60Gb (*2), IBM IBM GXP75 45Gb, Mitsumi FX48, Yamaha 4416S, Zyxel Prestige 200, 3Com 905C-TX On W98SE Lite, DX 8.1, PD 6.82

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    • #47
      Well Pede

      Seems like I'm out of the battle too!

      Chuck is way ahead, running 910Mhz and I don't even know if he has OC'ed his MAX.

      I need a new Mobo nooowwww!!!! a BE6-2 I think.

      In the mean time the Crown goes to Chuck

      Hail Chuck!

      TotallyThrashedCharon
      Abit BE6-2 (Rev 2.), P3-1000E@1050(10x105/3), 768mb Kingston 7.5ns CAS3, G400MAX, SBLIVE, AHA 2940AU, IBM GXP75 60Gb (*2), IBM IBM GXP75 45Gb, Mitsumi FX48, Yamaha 4416S, Zyxel Prestige 200, 3Com 905C-TX On W98SE Lite, DX 8.1, PD 6.82

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      • #48
        God damnit... I'm out too!

        But I've reached the same score as you now, 3518 3DMarks. This was done by running my G400 at 123,5% and my Cumine at 810 MHz.

        My system is based on: ASUS P3V-4X, ASUS S370-133, Intel Pentium III 600E, 128 MB Apacer PC133 SDRAM, Matrox Millennium G400 DualHead 32, 3Com Fast EtherLink XL WOL, Sound Blaster Live! Value, Quantum Fireball Plus LM 20,5 GB, Pioneer DVD-ROM A03S, Logitech MouseMan Wheel USB, Microsoft Natural Keyboard Elite USB and Microsoft Windows 98 Second Edition.

        Actually I get better scores in Quake III Arena in Win2k than I do in Win98SE! But then again... the game doesn't run at all with the new drivers in Win98SE...

        Best regards
        Slimboy Pede

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        • #49
          It would bench higher in W2k?
          (I mean that as a question.)
          chuck

          PS I got 4950 @ 640x480 with out overclocking my max.
          I'll try to catch 5000 tonight.




          [This message has been edited by cjolley (edited 23 May 2000).]
          Chuck
          秋音的爸爸

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          • #50
            My system comprises:
            Athlon 700
            Matrox G400-32 SH OEM (WITH FAN!)
            Asus K7V mobo - no strange BIOS settings
            128Mb PC133 RAM
            Windows 98 SE

            Driver versions:
            Matrox 5.41 (5.52 incompatible with VIA chipset)
            Via 4.2
            BIOS 1.005

            Matrox Tweaked using MGATweak

            ************** TEST 1 **************
            >> Untweaked

            3DMark Result: 2553 3D marks

            Game 1 - Helicopter - High Detail: 12.9 FPS
            Game 2 - Adventure - High Detail: 25.5 FPS

            ************** TEST 2 **************
            >> SDRAM/SGRAM Optimization settings tweaked to:
            3, 2, 3, 7, 3, 1, Fast, 1, 1, 1, 0.0, 0.0, 2369

            3DMark Result: 2783 3D marks

            Game 1 - Helicopter - High Detail: 13.5 FPS
            Game 2 - Adventure - High Detail: 25.6 FPS

            ************** TEST 3 **************
            >> SDRAM/SGRAM Optimization settings tweaked as previously.
            >> System PLL Clock and Clock Dividers tweaked:
            >> Fo = 310.50 Mhz
            >> GClk = Fo / 2.0 (155.25Mhz)
            >> MClk = Fo / 1.5 (207.00 Mhz)
            >> WClk = Fo / 2.0 (155.25 MHz)

            3DMark Result: 2959 3D marks

            Game 1 - Helicopter - High Detail: 14.0 FPS
            Game 2 - Adventure - High Detail: 25.8 FPS

            Time to start overclocking the Athlon...

            Chris

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            • #51
              I still have my G400max (best picture) but this card is not too bad:
              Display:
              Type: Internal
              Width: 1024
              Height: 768
              Depth: 16-Bit
              Buffering: Triple
              Z-Buffering: 16-Bit
              Refresh Rate: VSync Off
              Texture Format: 16-Bit

              Options:
              Continuous Benchmark: No
              Show Title Screens: Yes
              Benchmark Run Count: 1
              Continuous Demo Mode: No
              Sounds Enabled: Yes
              CPU Optimization: D3D Hardware T&L

              RESULTS
              Platform: Internal
              3DMark Result: 6173 3D marks
              CPU Speed: 484 CPU 3D marks
              Game 1 - Helicopter - Low Detail: 125.8 FPS
              Game 1 - Helicopter - Medium Detail: 91.0 FPS
              Game 1 - Helicopter - High Detail: 46.6 FPS
              Game 2 - Adventure - Low Detail: 137.6 FPS
              Game 2 - Adventure - Medium Detail: 71.5 FPS
              Game 2 - Adventure - High Detail: 41.9 FPS
              Fill Rate (Single-Texturing): 545.2 MTexels/s
              Fill Rate (Multi-Texturing): 1126.1 MTexels/s
              High Polygon Count (1 Light): 10095 KTriangles/s
              High Polygon Count (4 Lights): 7404 KTriangles/s
              High Polygon Count (8 Lights): 5328 KTriangles/s
              8MB Texture Rendering Speed: 389.8 FPS
              16MB Texture Rendering Speed: 321.6 FPS
              32MB Texture Rendering Speed: 184.0 FPS
              64MB Texture Rendering Speed: 94.6 FPS
              Bump Mapping (Emboss, 3-pass): 200.2 FPS
              Bump Mapping (Emboss, 2-pass): 262.2 FPS
              Bump Mapping (Emboss, 1-pass): 426.2 FPS
              Bump Mapping (Environment): Not supported FPS

              SYSTEM
              Software Versions:
              Windows Version Windows 4 A , Build 2222
              DirectX Version 4.07.00.0716
              Bios Version Award Medallion BIOS v6.0
              Bios Date 03/14/00

              Memory:
              Total Physical Memory 256MB
              Free Physical Memory 99MB

              PROCESSOR
              CPU Information:
              Processor Type Intel Pentium III
              Processor Speed 800MHz
              Processor Caps SSE, MMX

              Cache Memory:
              L1 Cache Size 32KB
              L2 Cache Size 256KB

              DESKTOP
              2D Display Adapter:
              Name ELSA GLADIAC
              Driver Date 4-23-1999

              Monitor:
              Name ViewSonic PT795
              Driver Date 12-14-1998

              Desktop Size and Color Depth:
              Width 1280
              Height 1024
              Color Depth 32 bit

              INTERNAL 3D CARD
              Information:
              Name ELSA GLADIAC
              Driver Name ELSAGDAX.DLL
              Driver Version 4.12.01.0202 (Certified)
              Total Video Memory 32474KB
              Total Texture Memory 256730KB
              Minimum Texture Resolution 1 * 1
              Maximum Texture Resolution 2048 * 2048
              Maximum Texture Blending Stages 8
              Maximum Texture Coordinates 8
              Bus AGP

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              • #52
                Pede

                Yes! you are very close indeed!

                Pede?!? You shouldn't by any chance be Danish with a name like that!
                Abit BE6-2 (Rev 2.), P3-1000E@1050(10x105/3), 768mb Kingston 7.5ns CAS3, G400MAX, SBLIVE, AHA 2940AU, IBM GXP75 60Gb (*2), IBM IBM GXP75 45Gb, Mitsumi FX48, Yamaha 4416S, Zyxel Prestige 200, 3Com 905C-TX On W98SE Lite, DX 8.1, PD 6.82

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                • #53
                  Hi TTCharon,

                  Yep, I'm a Dane (my real name is René)...

                  I'm just gonna boot into Win98 to see if I can beat your score today... so long...

                  Best regards
                  Slimboy Pede

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