I hear ya Chuck!



The board would have to have massive amounts of local storage to load the game and its resources or it will still be going to the system as Stringy pointed out. Look at the current storage requirements of games much less at what's coming down the pipeline. Is your board going to be able to dynamically access resources off of a CD/DVD or is it going to have to store everything locally? Don't forget you'll need to support on-line gaming and dynamic downloading of resources. This graphics card would be by far the most expensive component of the system and isn't going to be the thing people are going to readily upgrade. The card performance will still eventually become unsatisfactory in a multiprocessor design as the host CPUs continue to gain more power and game developers continue to exploit that power.
So I decided to check the wording here and it was changed as well. I really liked the previous wording. I'm guessig you changed it because it would probably create chaos amongst folks and there would be a debate that would never end...
The board would have to have massive amounts of local storage to load the game and its resources or it will still be going to the system as Stringy pointed out. Look at the current storage requirements of games much less at what's coming down the pipeline. Is your board going to be able to dynamically access resources off of a CD/DVD or is it going to have to store everything locally? This graphics card would be by far the most expensive component of the system and isn't going to be the thing people are going to readily upgrade. The card performance will still eventually become a bottleneck in a multiprocessor design as the host CPUs continue to gain more power.
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