Elie said,
Very doubtful. By the time games start to take advantage of its architecture Parhelia will be at least one full generation behind, my guess two generations. Hardware is always developed faster than software can take advantage of it.
And aside from triple-head, the proprietary features of Parhelia will remain unused unless integrated into a later revision of DirectX.
Alas boys and girls, Parhelia's limelight was shorter lived than even I predicted.
-[Ch]ams
Wait till applications ala Games start to take advantage of it's awesome architecture, and then we'll see some serious benchmarks.
And aside from triple-head, the proprietary features of Parhelia will remain unused unless integrated into a later revision of DirectX.
Alas boys and girls, Parhelia's limelight was shorter lived than even I predicted.
-[Ch]ams
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