Years ago I used nothing but Matrox, but that all ended with 3D and my highly disappointing experience with Mystique (I still can't get over Matrox's position on point sampling at the time.)
Matrox knows what it has to do to right the ship--get into 3D with a dynamite architecture--it's that simple and that hard. Sourround gaming is at best a tiny niche within the 3D gaming niche of the market (about 10% of the overall market, but a much larger percentage of the market in terms of profit $.)
FAA was a great idea--only about 1 year late, at least. In this market great ideas don't generally stay great for much over a year at best. Fact is though that with a strong enough 3D engine Matrox could have added the "S" to FAA, much as ATI has done, and still had enough performance.
I think in a sense Matrox doesn't know whether it wants to be 2D or 3D and has had a problem recogonizing that the paradigm today is 2/3D, period, and that 2D-3D distinctions died with the 3dfx Voodoo II (Voodoo 3 was 2/3D.) It's a shame--at one one time Matrox was the company to match for quality products--but that was in the pre-3D era. Companies either sweep the market along in the wake of the technologies they can build, or else they are swept along in the wake of the technologies that other companies build. You asked...
Matrox knows what it has to do to right the ship--get into 3D with a dynamite architecture--it's that simple and that hard. Sourround gaming is at best a tiny niche within the 3D gaming niche of the market (about 10% of the overall market, but a much larger percentage of the market in terms of profit $.)
FAA was a great idea--only about 1 year late, at least. In this market great ideas don't generally stay great for much over a year at best. Fact is though that with a strong enough 3D engine Matrox could have added the "S" to FAA, much as ATI has done, and still had enough performance.
I think in a sense Matrox doesn't know whether it wants to be 2D or 3D and has had a problem recogonizing that the paradigm today is 2/3D, period, and that 2D-3D distinctions died with the 3dfx Voodoo II (Voodoo 3 was 2/3D.) It's a shame--at one one time Matrox was the company to match for quality products--but that was in the pre-3D era. Companies either sweep the market along in the wake of the technologies they can build, or else they are swept along in the wake of the technologies that other companies build. You asked...
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