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Originally posted by a_h Besides: the OpenGL 1.4 extensios GL_WIN_swap_hint is missing...so this beta has just 66% 1.4 compliance vs. 73% the 1.5 has.
Nice holidays!
So the 1.5.x driver has MORE OpenGL 1.4 extensions than the 1.6.x driver does? How very very strange. Do you have a list of the extensions required for GL 1.4 compliance? I'm wondering how close the linux driver is.
Leech
Wah! Wah!
In a perfect world... spammers would get caught, go to jail, and share a cell with many men who have enlarged their penises, taken Viagra and are looking for a new relationship.
I thought the lastest opengl version was 1.4!
Instead on the site you linked it talks about all opengl extensions including 1.5!
It appears Nvidia OpenGL ICD is already 1.5 extensions ready!
Why Matrox is still blocked to 1.3?
Will next Parhelia drivers be 1.4 or 1.5 ready?
Well, here's glxinfo under linux. Does it at least match all the features of the Windows driver?
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: Matrox Graphics Inc.
server glx version string: 1.3
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: Matrox Graphics Inc.
client glx version string: 1.3
client glx extensions:
GLX_ARB_get_proc_address, GLX_EXT_visual_rating, GLX_EXT_visual_info,
GLX_SGI_swap_control
GLX extensions:
GLX_ARB_get_proc_address, GLX_EXT_visual_rating, GLX_EXT_visual_info,
GLX_SGI_swap_control
OpenGL vendor string: Matrox Graphics Inc.
OpenGL renderer string: OpenGL Linux library for Parhelia
OpenGL version string: 1.3
OpenGL extensions:
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_point_parameters,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_transpose_matrix, GL_S3_s3tc, GL_ATI_element_array,
GL_ATI_vertex_array_object, GL_Autodesk_valid_back_buffer_hint,
GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array,
GL_EXT_draw_range_elements, GL_EXT_element_array, GL_EXT_fog_coord,
GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
GL_EXT_vertex_array_object, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_KTX_buffer_region, GL_MTX_fragment_shader,
GL_NV_texgen_reflection, GL_SGIS_multitexture, GL_SGIS_texture_lod
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x22 24 tc 1 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x23 24 tc 1 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x24 24 tc 1 32 0 r y . 8 8 8 8 0 24 8 8 8 8 8 0 0 None
0x25 24 tc 1 32 0 r . . 8 8 8 8 0 24 8 8 8 8 8 0 0 None
Leech
Wah! Wah!
In a perfect world... spammers would get caught, go to jail, and share a cell with many men who have enlarged their penises, taken Viagra and are looking for a new relationship.
Will check it out when I get home tonight. I have it set at "application preference" so not sure. But I think I would have noticed in games, maybe not...
P4b@2.7, AOpen ax4spe max II, 4X Parhelia 128 with Zalman zm80c and fan -or- ATI Radeon X800GTO, 1024mb.
FAA-16x doesn't seem to be working for me at all ... the games I have tried are ...
Call of Duty ... OGL HUD fix isn't working either
Jedi Knight - Jedi Academy ... OGL HUD fix isn't working either
X2
Need for Speed - Underground
Deadly Dozen - Pacific Theater
When installing these drivers ... what does this mean ? ...
"Select the new Matrox Hardware for which you want to enable independent mode"
If I tick the box for this option it loads the drivers then just as it gets to the end it drops out to a black screen and I have to re-boot from the power switch.
If I don't tick this box then everything loads OK ....
FAA-16 doesn't work which ever option I choose.
Any help would be much appreciated...
Thanks,
Paddywak
My Systems :
Athlon 64 FX-55, 580W-Tagan SLi, Asus A8N SLi Deluxe, 2 x 74Gb WD Raptor 10K RPM RAID, 2 GB Corsair TwinX-XL, 2 x 512Mb PCI-E GF7800GTX SLI, SB Audigy2, Dell 2405FPW.
P4 3.2GHz - ABIT IC7-G – Matrox Parhelia 128 8x AGP - 2GB 3200 DDR
480W Whisper Quiet PS - 2 x 160 GB HD - 3 x 19†Viewsonic TFT’s 3840x1024
Surround Gaming - The way it's meant to be played
I didn't have this problem either time I installed them. I do remember the "Independent Mode" question but went right through it. I will reinstall again and see what happens, I'll pay more attention this time! FAA seems to work still.
P4b@2.7, AOpen ax4spe max II, 4X Parhelia 128 with Zalman zm80c and fan -or- ATI Radeon X800GTO, 1024mb.
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