I recently got Neverwinter Nights Gold, installed it and was trying it out. It seems that enabling bump mapping causes the people in the game to look like "metal marios", reflective and with the textures totally screwed up, an eye floating around the back of their head as they turn, no face etc. Not sure what's going on because everything seems to work fine except the bump mapping, and my G400-TV specifically touts its bump-mapping capabilities (even though it's old.) Any idea what could be happening here to screw up bump mapping? Someone suggested my G400 was "just too old" to do what the game was asking. That makes no sense since why wouldn't it just do in SW what it couldn't do in HW?
Here's my relevant specs:
Matrox Marvel G400-TV 16MB AGP (latest drivers)
Cel 1.4 GHz
DirectX 8.1
Win 98 FE
Here's my relevant specs:
Matrox Marvel G400-TV 16MB AGP (latest drivers)
Cel 1.4 GHz
DirectX 8.1
Win 98 FE
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