Half Life bombs back to the desktop consistently when you're just entering the firing range in the hazard course (and at random times during the main game) if you use D3D. Everything works OK when it's set to OGL but it runs much slower.
Is this a problem specific to HL (I have no updates installed) or could it be something to do will the G400 drivers?
Is this a problem specific to HL (I have no updates installed) or could it be something to do will the G400 drivers?
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