This thread was not to show any sort of attack (I might be taking this the wrong way). I wrote Sierra/Dynamix in hope I could show some support for G400 (and even non-nVidia/3dfx) users who play Tribes. I would hate to see Tribes2 come out and have it only work on a GeForce256. Tribes is my favorite game, and I know plenty other non-TNT/3dfx users who know their video cards have the capibility to have the same flash as the TNT/VooDoo series. It really seemed strange that I can play Q3Test fine at 1024x768 with high quality and have it run nice and smooth on my G400, yet Tribes in OGL will crawl along in a graphical glich at 640x480. Then to be told the G400 can't push enough polygons and such. I know my G400 has the potential to run just as well as a TNT2 in Tribes. So I'm trying to find out whats holding back the G400 and why. And maybe once I find that out, I can do something about it (if possible).
In response to the G400 not being a gaming card: From what I've seen, it seemed that after the G200 was not a huge success in the gaming market, Matrox made the G400 to resolve that. The marketing aspect seemed to show it can not only be a card in workstations, but one in a gaming rig too. I think Matrox did a very nice job with the G400, as every other game (besides Tribes) I throw at it, it has no problem running great.
I still haven't emailed the Tribes programmer but I will try to shortly. Hopefully he will comply and port it to the C64.
A Tribes Player
In response to the G400 not being a gaming card: From what I've seen, it seemed that after the G200 was not a huge success in the gaming market, Matrox made the G400 to resolve that. The marketing aspect seemed to show it can not only be a card in workstations, but one in a gaming rig too. I think Matrox did a very nice job with the G400, as every other game (besides Tribes) I throw at it, it has no problem running great.
I still haven't emailed the Tribes programmer but I will try to shortly. Hopefully he will comply and port it to the C64.

A Tribes Player
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