Mechwarrior 3 -
For some reason, every time I play I get a little box in the middle of the screen that is black and white striped like the bottom half of the american flag....This happens with all versions (1.0,1.1,1.2), on Directx 6.1 or 7, and with either a G200 or G400 on either a P5A/K63 or a MSI6167/Athlon500. It doesn't show up as quick when I use a lower amount of textures, but doesn't show up at all on my Voodoo2 card.....btw, also used Powerdesk 5.11, 5.21, 5.30, 5.41.
Need for Speed : High Stakes -
Runs so horribly slow on my G400 at any resolution (even 640x480!) but works great on my voodoo2 again....
Homeworld -
Works fine in D3d as long as Background Effects is disabled, if enabled, locks up on certain missions constantly. OpenGL locks up constantly on the same missions that lock up with d3d's backdground effects enabled, but still locks up when disabled in opengl.
I won't even say what Homeworld looks like on my voodoo2 (blech!)
For some reason, every time I play I get a little box in the middle of the screen that is black and white striped like the bottom half of the american flag....This happens with all versions (1.0,1.1,1.2), on Directx 6.1 or 7, and with either a G200 or G400 on either a P5A/K63 or a MSI6167/Athlon500. It doesn't show up as quick when I use a lower amount of textures, but doesn't show up at all on my Voodoo2 card.....btw, also used Powerdesk 5.11, 5.21, 5.30, 5.41.
Need for Speed : High Stakes -
Runs so horribly slow on my G400 at any resolution (even 640x480!) but works great on my voodoo2 again....
Homeworld -
Works fine in D3d as long as Background Effects is disabled, if enabled, locks up on certain missions constantly. OpenGL locks up constantly on the same missions that lock up with d3d's backdground effects enabled, but still locks up when disabled in opengl.
I won't even say what Homeworld looks like on my voodoo2 (blech!)
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