After installing the latest TurboGL, Half-Life locks during the switch to OGL, and Unreal Tournament won't recognize any hardware acceleration (never ran it prior to TGL, so I don't know what would have happened).
Also, a friend and I with different systems are getting a weird stutter in Q3A. It runs really smooth, except for an intermittant stutter. It's not quite like running below 30fps, its more like a chunk of frames gets dropped every so often.
Any thoughts?
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G400 DH 32MB
PD 5.30, bios 1.5-22
RR-G VidTools 1.?? (this rules)
Win98SE, DX 4.06.03
Celeron 400(500 oc'd)
Asus P3B-F 1.01A, Bios 1004
256MB PC100, CTX VL710
SBLive Value, liveware 3.0
Microsoft Intellimouse USB (IntelliEye, baby)
Holding on to my G200 16M SG, looking for a good home.
Also, a friend and I with different systems are getting a weird stutter in Q3A. It runs really smooth, except for an intermittant stutter. It's not quite like running below 30fps, its more like a chunk of frames gets dropped every so often.
Any thoughts?
------------------
G400 DH 32MB
PD 5.30, bios 1.5-22
RR-G VidTools 1.?? (this rules)
Win98SE, DX 4.06.03
Celeron 400(500 oc'd)
Asus P3B-F 1.01A, Bios 1004
256MB PC100, CTX VL710
SBLive Value, liveware 3.0
Microsoft Intellimouse USB (IntelliEye, baby)
Holding on to my G200 16M SG, looking for a good home.
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