Hi, I'm having problems in all 3d FPS games with the regular GL diver, TurboGL AND WickedGL (which everyone should try if they're having problems). The problem is this: The game will suddenly quit as soon as it tries to load a 2nd BSP. For example, it will do it when I get to the second level in Halflife, or when I load the 1st level in Sin (because it plays a demo when you start it up).
The only thing I've been able to do is use the WickedGL drivers, which will let the games load somewhere around 3 levels before crapping out. Direct3D, on the other hand, works fine.
Any help would be appreciated.
These are my specs:
G400 16mb AGP video card
Asus p5a super socket7 motherboard
K6-2 300mhz processor
160mb of SDRAM
AGP - 1x
AGP apreture - 256mb
Bus mastering - on
EMBM - on
Drivers - 1.41
TurboGL drivers - 1.0002
DirectX - 7a
OS - Win98SE
The only thing I've been able to do is use the WickedGL drivers, which will let the games load somewhere around 3 levels before crapping out. Direct3D, on the other hand, works fine.
Any help would be appreciated.
These are my specs:
G400 16mb AGP video card
Asus p5a super socket7 motherboard
K6-2 300mhz processor
160mb of SDRAM
AGP - 1x
AGP apreture - 256mb
Bus mastering - on
EMBM - on
Drivers - 1.41
TurboGL drivers - 1.0002
DirectX - 7a
OS - Win98SE
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