i read in another post that the g400 supports both these texture compression techniques in software.
if so, how can we use unreal t 2nd disk and the 7 quake 3 s3tc levels?
does the g400 support either in hardware or software? is it in the drivers, or a patch?
imho, texture compression is more important than t and l, at least for another 6 months?
Matrox, do you have an answer? or anybody.
thanks for this one, this is the only must have feature that i think the g400 needs.....
cheers!
if so, how can we use unreal t 2nd disk and the 7 quake 3 s3tc levels?
does the g400 support either in hardware or software? is it in the drivers, or a patch?
imho, texture compression is more important than t and l, at least for another 6 months?
Matrox, do you have an answer? or anybody.
thanks for this one, this is the only must have feature that i think the g400 needs.....
cheers!
Comment